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Author Topic: games of nevada  (Read 6809 times)

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Offline Retro tech repair

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games of nevada
« on: April 03, 2016, 08:18:59 PM »
i had the opportunity to save a games of nevada deluxe quarter multiplier from the trash. i actually got it working, but it will randomly respin im wondering if that's a feature or if i still have a few bugs to work out.
« Last Edit: April 06, 2016, 11:12:46 AM by Ron (r273) »

Offline rokgpsman

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Re: games of nevada
« Reply #1 on: April 03, 2016, 08:39:01 PM »
ya mean it has the Haywire! feature ??   :garfield:
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Re: games of nevada
« Reply #2 on: April 03, 2016, 08:44:53 PM »
ya kinda like a haywire. other than that and coins sometimes getting stuck leaving the hopper(easy fix the hopper was smashed and seized when i got it) the thing works surprisingly well.

Offline rokgpsman

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Re: games of nevada
« Reply #3 on: April 04, 2016, 07:40:09 AM »
Maybe if there is a manual for your machine, or someone here familiar with it can say if this respin thing is normal or a defect.
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Re: games of nevada
« Reply #4 on: April 04, 2016, 09:00:25 AM »
ya thatch kinda what i was hoping for was someone that knows these things. most the documentation i can find for games of Nevada machines is for video pokers.

Offline rokgpsman

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Re: games of nevada
« Reply #5 on: April 04, 2016, 09:22:50 AM »
When it does the respin thing do you notice other stuff going on, like it makes sounds or a light comes on as if a bonus event is happening? Does it do it when certain combination of symbols appear on the payline, then it immediately repsins? Often if a machine has a feature like that there will be something about it printed on the glass somewhere, so if you don't see that then it may be a problem and not the way it should be working.

Maybe if you post a few photos of the machine it will attract more responses and interest, we are a visual kind of creature nowadays, and pictures help to bring up memories and ideas from people. And a photo of the mpu board showing game chips would be good.
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Re: games of nevada
« Reply #6 on: April 04, 2016, 10:18:40 AM »
I will try to get pictures of it next time im by it. I will say this the thing is an electromechanical similar to the old ballys a few parts even look interchangable, but that means not realy any sounds and someone at one point put blinker bulbs in it so the lights go nuts anyway. Someone has also stuck stickers that say "neat" and "wow" over random stops on the reels but they seem not to have any connection to the respin.

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Re: games of nevada
« Reply #7 on: April 05, 2016, 08:21:46 AM »
Here is some pics and while taking them i remembered it has a switch looks like its labled free wheel. That may have something to do with it, but when i switch it the other way the machine wont take coins or free play.

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Re: games of nevada
« Reply #8 on: April 05, 2016, 08:43:27 AM »
Thanks for the pictures, the machine is older than I thought it would be. That "free wheel" switch looks like it is maybe a mod someone added, or do you think it is original from the factory and someone just wrote nearby to make it clear what the switch is for? Does that "free wheel" switch have 2 wires attached to it, or 3 wires? You may be able to trace the switch wires back to where they are connected to get a better idea what it is for.

It may be that the respin is not a problem and is a feature that happens as part of the game play. Is it just one reel that respins or is it all 3 reels? When it happens does the reel/reels then stop after the respin and the machine acts normally, doesn't tilt or give an error? Have you looked at the pull handle area for any switches or wires that may be broken?

In general on an electromechanical machine like this it is a good idea to go over all of the connections, clean the plug pins, connectors and switches as well as you can, look for cracked solder where the wires attach, etc. There are a lot of connections, but if one is flaky it may be the intermittent connection that is causing the problem. Inspecting every connection and cleaning them up is a big job but you'll have a more reliable machine after doing it.

On the mechanical stepper units there are copper "fingers" that sometimes don't make good contact. You can carefully clean them and the board trace (circuit path) they make contact with.

The reels themselves can be inspected for dried out old grease or worn mechanisms that are slipping. You can compare one reel to the next to see if there are any parts missing like broken springs or screws. If it is just one reel that does the respin you can try switching the reels around to see if the respin thing follows a particular reel.
« Last Edit: April 05, 2016, 09:07:31 AM by rokgpsman »
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Offline Neonkiss

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Re: games of nevada
« Reply #9 on: April 05, 2016, 01:46:20 PM »
I have had 3 different Games of Nevada machines and none had the free wheel switch.
I did notice one other strange thing about your machine. Reel strips have 7's with the word WOW! written across them and I done see them referenced in the paytable  up top.
Are the reels re-spinning with those symbols? or do reels re-spin and stop on the WOW 7's

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Re: games of nevada
« Reply #10 on: April 05, 2016, 04:40:46 PM »
the switch has 3 wires on it but 2 of them go to the same terminal.
this topic on the old site shows the switch on another machine I think its the same game http://newlifegames.net/nlg/index.php?topic=1360.0;prev_next=next

the "wow" on the reels has been added by someone as well as the change or attendant button has been rewired to be a spin button.

as far as I can tell it is totally random when it does it I can not find any connection to the reel stops. when it does this it can re spin up to 3 times in a row (max I have seen so far) if on any of the spins it hits a payout it will pay the win before the next free spin or going back to normal play.

it acts like igts haywire only I cant find what triggers it.

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Re: games of nevada
« Reply #11 on: April 05, 2016, 05:13:05 PM »
What if you turn the switch off?

Offline rokgpsman

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Re: games of nevada
« Reply #12 on: April 05, 2016, 05:15:55 PM »
the switch has 3 wires on it but 2 of them go to the same terminal.
this topic on the old site shows the switch on another machine I think its the same game http://newlifegames.net/nlg/index.php?topic=1360.0;prev_next=next

the "wow" on the reels has been added by someone as well as the change or attendant button has been rewired to be a spin button.

as far as I can tell it is totally random when it does it I can not find any connection to the reel stops. when it does this it can re spin up to 3 times in a row (max I have seen so far) if on any of the spins it hits a payout it will pay the win before the next free spin or going back to normal play.

it acts like igts haywire only I cant find what triggers it.

Well, unless you somehow have the very same machine that was mentioned in that topic on the old site then that would seem to be a big coincidence for two machines to get randomly modded like that. So I'd think that switch was either done at the factory or it was a popular mod done by instructions from the Games of Nevada company for the casino tech to add the respin feature. Don't understand why the machine won't play with the switch in the other position, maybe that is due to a bad connection somewhere. Does the clock motor with the moving finger in your machine run like is mentioned in the old topic? Maybe you can contact the owner of that machine mentioned in the old topic, see if he can give you some info or a schematic drawing or manual.
« Last Edit: April 05, 2016, 06:30:45 PM by rokgpsman »
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Re: games of nevada
« Reply #13 on: April 05, 2016, 07:24:10 PM »
So i switched the switch i was worng on the behavior before it does take coins but when u pull the arm the solinoide that un locks the arm that rotates to stop the reels does not trigger. Yes the other arm does rotate and makes contact. i did notice some of the contacts on it dont have wire going to them.

Now for the bad i took a closer look at some of the contacts on the back wall. one of them has a hole in it where the actuall contact pad burn away. Also after switching the switch back and playing a wile the solinoide that un locks the reel stop arm seems to have gotten stuck and may have shorted out it made a bad smell no smoke.

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Re: games of nevada
« Reply #14 on: April 05, 2016, 08:03:49 PM »
With the "free wheel" switch set the other position and you played it for awhile did it ever do the respin thing? If not then that may be what that switch controls.

The bad solenoid may have started to overheat and then its wire burned apart before it got hot enough to smoke, you can check it for continuity. You may want to unplug the machine and move all of the solenoid plungers by hand to see that they freely move back and forth. And look for more bad contacts, connector pins, stepper wipers/fingers and reed switch contacts.

If the machine has a door switch that prevents the machine from working when the door is open you may be able to bypass or disconnect it so you can leave the door open and play the machine, and watch/study the way things inside the machine work as you play it. That will give you a better understanding of it.
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Re: games of nevada
« Reply #15 on: April 06, 2016, 10:41:11 AM »
the machine only works with the "free wheel" switch in one position the coil got stuck in that position. and I found out the solenoid actually is fine one of the relays on the back wall the arm magnetized its self to the coil. fixed that problem and the machine is "working" again still does the resin still does not work at all with the "free wheel" switch in the other position.

to be 100% honest im actually more familiar with em machines(bally's at least) than this topic makes it seem. I actually grabbed this thing because I have always heard they are total crap and that nobody fixes them so I figured it would be fun to mess with and a new thing to learn on being free. that being said I have been very lazy with it. I think I am going to mark this topic as solved and let it just sit around until I have the time to be less lazy with it and actually clean it properly. I actually haven't had the reels out yet.
also it hit 777 today and I don't feel like paying it out and kind of like it sitting around showing a jackpot

thanks for the help and suggestions though.

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Re: games of nevada
« Reply #16 on: July 14, 2016, 11:17:05 PM »
I haven't actually seen one of these machines, but some of the innards look awfully familiar, having been taken from even older machines. The "free wheel" switch is a service switch. It cuts power to the motor of the timing disk it's sitting on. That lets you push in the solenoid and manually rotate the wiper to any position you like to check the operation. If the switch is closed, as soon as you push in the solenoid to move the wiper it takes off on its own.

On the shaft of that switch is a disk with several slots cut in it, and there's a stop arm on a solenoid that can fall into the slots. There's a stack of switches on the stop arm. These need to be adjusted so that they operate (a) when the solenoid pulls in and (b) stay operated when the stop arm is NOT in a slot, and (c) release when the arm falls into a slot.

The continuous rotating switch with only a few contacts is the randomizer. It makes and breaks current to the solenoid on the timing disk. When the game is playing and the current breaks, the stop arm falls into the next slot on the disk and the timer waits there until the randomizer hits the next contact.

You can check the operation of the game with the service switch in the off position. Push in the solenoid and push the wiper arm off home - all three reels should spin. Keep turning until the stop arm falls into a slot - all three reels should still be spinning. push the solenoid again and advance the arm, left reel will stop and the other two run. There will be another slot. Repeat until all three reels have stopped. The next slot is the payout position, with the wiper over the two lone studs. If there is no win, the solenoid will jump in on its own when you get there. If there's a win, the stop arm will drop in until the win is paid. Keep rotating until the arm drops in a slot for home.

If you're getting "respins" the reason will be that the stop arm isn't dropping into the slots. If it misses the home slot it just goes round again. Clean the slotted disk, grease the arm spindle, make sure the arm isn't bent and doesn't have any burrs and that the solenoid isn't sticking. Make sure the screws on the switch stack are tight. There really isn't much to go wrong.

 

 

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