New Life Games LLC
Welcome, Guest. Please login or register.
Did you miss your activation email?

Login with username, password and session length

News:

Welcome to the NewLifeGames.com message forum! 

 


NLG Site Navigation Menu


Archives of old posts can be found at...... Newlifegames.net/nlg/

Author Topic: Universal error codes  (Read 8224 times)

0 Members and 1 Guest are viewing this topic.

Offline UNIMAN

  • Topic Moderator
  • NLG Member 501 to 10,000 Posts
  • *
  • Posts: 572
  • Reputation Power: 134
  • UNIMAN Is an-NLG GOD!UNIMAN Is an-NLG GOD!UNIMAN Is an-NLG GOD!UNIMAN Is an-NLG GOD!UNIMAN Is an-NLG GOD!UNIMAN Is an-NLG GOD!UNIMAN Is an-NLG GOD!UNIMAN Is an-NLG GOD!UNIMAN Is an-NLG GOD!UNIMAN Is an-NLG GOD!UNIMAN Is an-NLG GOD!UNIMAN Is an-NLG GOD!
  • Gender: Male
  • NLG
Universal error codes
« on: March 15, 2014, 09:12:52 PM »


from Joeylc 9/1/2005

Universal Error Codes


11    Low Incoming Voltage
12    Ram Error
13    Power Interruption
14    Excessive Credits
21    Coin In Jam
22    Excessive Coins Inserted
31    Hopper Over Pay
32    Coin Out Jam
33    Hopper Empty
41    1st Reel Improper Spin
42    2ndt Reel Improper Spin
43    3rd Reel Improper Spin
44    4th Reel Improper Spin
50    Door Open
51    Door Open while Reel Spin
52    Coin Test with Door Open



If malfunctions mentioned below happen, the following error codes are indicated on the "WIN­NER PAID METER". At the same time, the "TILT" lamps on the reel glass and the tower Light (except in case of the error code "50") are turned on, the error sound is activated and the game becomes invalid

ERROR CODES   

TROUBLES
11    LOW VOLTAGE
12    BATTERY POLARITY
21    COIN JAM
31    COINS OVER-DISPENSED
32    HOPPER JAM
33    HOPPER EMPTY
41    1ST REEL SPINNING IMPROPERLY
42    2ND REEL SPINNING IMPROPERLY
43    3RD REEL SPINNING IMPROPERLY
50    DOOR OPEN



LOW VOLTAGE "11"
If voltage temporarily drops, the error code "11" is indicated on the "WINNER PAID METER", the "TILT" lamps are turned on, the error sound is activated and the game becomes invalid. However, when voltage recovers to the rated minimum, the machine is automatically reset within 2 seconds and the game becomes valid. Please note that the display of the error code "11" still remains on the "WINNER PAID METER" even after the machine is automatically reset. It will be cleared when a next game is played.

BATTERY POLARITY "12"

If the voltage of the built-in battery is lower than the rated one when AC power is "ON", the error code "12" is indicated on the "WIN­NER PAID METER", the "TILT" lamps are turned on, the error sound is activated and the game becomes invalid. In such a case, the built-in "RAM" has not memorized the previ­ous status. Therefore, it is necessary to com­pletely clear the "RAM" memory. Press the "ALL CLEAR SWITCH" being located on the "MAIN LOGIC BOARD" and at the same time, switch on AC power. Please note that you have to keep pressing the "ALL CLEAR SWITCH" at least 2 or 3 seconds even after switching on AC power. Through the above procedures, the "TILT" lamps and the error sound can be turned off. Also the error code "12" can be cleared and the game becomes available.

CO IN JAM "21"
If it takes more or less than the time being fixed for a coin to pass through the "COIN SWITCH", a coin passes the "COIN SWITCH" from down to up, or some coins are jammed at the "COIN SWITCH", the error code "21" is indicated on the "WINNER PAID ME­TER", the "TILT" lamps are turned on and the error sound is activated. The "COIN SWITCH" is using two photo sensors, which not only count the inserted coins but also protect a machine against "STRINGING". Press the "RESET SWITCH" to clear all the above. If coins are jammed around the "COIN SWITCH", remove them before pressing the "RESET SWITCH".

COINS BEING OVER-DISPENSED "31"


If the "HOPPER UNIT" pays out more coins than the coins being won or pays out coins except when they are won, the error code "31" and the numbers of coins being over-dispensed are indicated on the "WINNER PAID METER", the "TILT" lamps are turned on and the error sound is activated. During this status, the game is invalid. In such a case, press the "RESET SWITCH" to clear the status of the error code "31". Please note that the numbers of coins being over-dis­pensed are totaled to the "METER READ­ING NO. 3 (TOTAL OUT)" and the "METER READING NO. 9 (OVER PAID)".

HOPPER JAM "32"
If the "HOPPER PAYOUT COUNTSWITCH" is switched on for 2 or 3 seconds by some obstructions like coins being jammed in it, the error code "32" is indicated on the "WIN­NER PAID METER", the "TILT" lamps are turned on and the error sound is activated. If this happens, press the "RESET SWITCH" to clear the status of the error code "32" after removing such obstructions.

HOPPER EMPTY "33"
If coins are not paid out within 9 to 10 seconds after the "HOPPER UNIT" starts running, the error code "33" is indicated on the "WINNER PAID METER", the "TILT" lamps are turned on and the error sound is activated. During this status, the game is invalid. This error normally happens when there are no coins in the "HOPPER UNIT". Therefore, refill the "HOPPER UNIT" with coins and press the "RESET SWITCH" to clear the status of the error code "33". Then close the "FRONT DOOR". The "HOPPER UNIT" starts to pay out the balance.

1ST REEL SPINNING IMPROPERLY "41"


In case the 1st reel spins improperly or does not spin, the error code "41" is indicated on the "WINNER PAID METER", the "TILT" lamps are turned on and the error sound is activated. In such a case, the status at the time when the error happens is maintained until the status of the error code "41" is cleared by pressing the "RESET SWITCH". Please note that the reel spinning sound changes to the error sound 15 seconds after the said error happens, and also that the game being in progress at the time when the said error happens becomes invalid. Press the "RESET SWITCH" to clear the status of the error code "41.

2ND REEL SPINNING IMPROPERLY "42"


In case the 2nd reel spins improperly or does not spin, the error code "42" is indicated on the "WINNER PAID METER", the "TILT" lamps are turned on and the error sound is activated. During this status, the game is in­valid.

3RD REEL SPINNING IMPROPERLY "43"


In case the 3rd reel spins improperly or does not spin, the error code "43" is indicated on the "WINNER PAID METER", the "TILT" lamps are turned on and the error sound is activated. During this status, the game is in­valid.

DOOR OPEN "50"


In case the front door is open, the error code "50" is indicated on the "WINNER PAID METER", the "DOOR OPEN" lamp (yellow color) on the tower light unit is turned on and the error sound is activated every 2 minutes. During this status, the game is invalid but can be tested by using the "COIN TEST SWITCH". The "DOOR OPEN" lamp and the error sound can be turned off by closing and locking the front door. However, the error code "50" still remains on the "WINNER PAID METER" even after the front door is closed and locked and can be cleared only
when a next game is played. Please note that  the insertion of coins during this error is the  same as using the "COIN TEST SWITCH" and is not added to the "TOTAL IN COUNTER", Also there is no actual payout even though you win
 
 





Re: Universal Error Codes

« Reply #1 on: September 19, 2008, 06:48:57 PM »
Reply with quote Modify message Remove message 


from Joeylc 9/1/2005

testing part 1

Upon opening the front door, the’” TEST SWITCH" will be found on the right side of the cabinet. Any of the following mentioned eight tests can be selected according to the times the "TEST SWITCH" is pressed. The "TEST PORT NO." is indicated on the most right of the "WIN­NER PAID METER", so simply press the "TEST SWITCH" until you get the desired test. If you press the "TEST SWITCH" again after the "TEST PORT NO. 8", it returns to the "TEST PORT NO. 1". Once you select one of the following tests, it will be fixed 1 or 2 seconds after you stop pressing the "TEST SWITCH" and then the indi­cation of the fixed "TEST PORT NO." moves from the right to the most left of the "WINNER PAID METER". Now, the test is ready. Please note that, even after a selected test is fixed, it is cancelled if the "TEST SWITCH" is pressed again. In such a case, the test port returns the "TEST PORT NO. 1". When you want to cancel the "SELF-TEST PROGRAM" after testing, just press the "RESET SWITCH". In case of testing the "TEST PORT NO. 2, 5, 7 or 8", to close the front door will automatically cancel the "SELF-TEST PROGRAM".
 
Note: The "SELF-TEST PROGRAM" works only when the front door is open and the error code "50" is indicated on the "WIN­NER PAID METER". It does not work when a jackpot has been won or a game is in process.


SYMBOL DETECTION TEST "TEST PORT NO. 1"
After this test port is fixed and the front door is closed, the number "1" is indicated on the "COINS PLAYED METER" which means you have one playing credit to start the reels. In this test port, it is tested if each symbol on the reels is correctly detected or not, and the code numbers of symbols on the center win line are indicated on the "WINNER PAID METER" when the reels stop spinning. Pull the handle lever to test it, referring to Appen­dix A. During this test port, the test can be Repeated as many times as desired, unless this test port is cancelled by pressing the "RESET SWITCH".

REEL SET TEST "TEST PORT NO. 2"
This test port determines whether each reel stops on the center win line in order of "STOP POSITION" and whether the reel strips correspond to the program. There are 22 stops on each reel and each reel symbol has its own "SYMBOL CODE NO." as men­tioned in the "TEST PORT NO. 1". When you test this test port, each reel automatically starts and stops spinning in order of "STOP POSITION". When each reel stops spinning, the "SYMBOL CODE NO." is indicated on the "WINNER PAID METER".

HOPPER TEST "TEST PORT NO. 4"

 
This test port determines if the "HOPPER UNIT" is working correctly or not. The "HOPPER UNIT" automatically pays out 10 coins 2 seconds after this test port is fixed, and the number of those paid-out coins (10) is indicated on the most right of the "WIN­NER PAID METER". If there is an error when coins are paid out, the error code is in­dicated on the "WINNER PAID METER". Please note that those paid-out coins are not counted into the "TOTAL OUT COUNTER". However, those coins which are paid out during this test port are counted in the "ME­TER READING PROGRAM". Therefore, if you want to know how many coins are paid out during this test port, please determine the same from the "METER READING NO. 9" of the "METER READING PROGRAM".

OUT-PORT TEST "TEST PORT NO. 5"
This test port determines if each port pertain­ing to the "OUT-PORT" works correctly or not. After this test port is fixed, the numbers "888888", "8" and "8" are indicated on the "WINNER PAID METER", the "LAST GAME COINS PLAYED METER" and the "COINS PLAYED METER" respectively. This is a test for the "L.E.D.". After that test, the out-port being indicated its code number is automatically demonstrated. The test for each port automatically advances every 2 seconds, according to the following order


EXAMPLE:IN CASE OF MODEL NO. 8502-8506 & 8508 DOUBLE UP SERIES
CODE NO.    PORT
30    * * * NOT USED * * *
31    * * * NOT USED * * *
32    2ND COIN LAMP
33    1ST COIN LAMP
40    * * * NOT USED * * *
80    COINS TO CASH BOX ELECTROMAGNETIC COUNTER
81    TOTAL OUT E LECTRO-MAGNETIC COUNTER
82    TILT LAMP OF REEL GLASS AREA
83    CALL ATTENDANT LAMP OF REEL GLASS AREA
84    * * * NOT USED * * *
85    * * * NOT USED * * *
86    COIN ACCEPTED & PULL HANDLE LAMP
87    INSERT COIN LAMP
95    JACKPOT LAMP OF TOWER LIGHT UNIT
96     TILT LAMP OF TOWER LIGHT UNIT
97    DOOR OPEN LAMP OF TOWER LIGHT UNIT
126    HOPPER SOLENOID
127    HOPPER MOTOR
137    HANDLE UNLOCK COIL
144    COIN LOCKOUT COIL
145     JACKPOT LAMP OF REEL GLASS AREA
146    JACKPOT BALANCE ELECTROMAGNETIC COUNTER
147    TOTAL IN ELECTROMAGNETIC COUNTER
157    DIVERT SOLENOID
101    COIN IN SOUND
111     COIN IN SOUND OFF
102    REEL START SOUND
112    REEL START SOUND OFF
103    REEL STOP SOUND
113    REEL STOP SOUND OFF
104    REEL SPINNING SOUND
105    REEL SPINNING SOUND OFF
115    DITTO.

 Note: The "RESET SWITCH" test will not work because it cancels "SELF-TEST PROGRAM".   Also the  "TEST SWITCH" test will not work because it cancels this test port and will return the test port to its initial port.

OUT-PORT TEST (MANUAL) "TEST PORT NO. 7"
This test port is same as the aforesaid "TEST PORT NO. 5" but the test of each out-port must be done manually. At first, select "TEST PORT NO." by pressing the "TEST SWITCH" seven times. Then press the “COIN TEST SWITCH” to select the desired out-ports. One press gives one step-up of the out-port. When you complete the selection, press the "DOOR SWITCH". Then the selected out-port can be demonstrated only while the "DOOR SWITCH" being pressed.


 CODE NO.          PORT
30    * * * NOT USED * * *
31    * * * NOT USED * * *
32    2ND COIN LAMP
33    1ST COIN LAMP
40    * * * NOT USED * * *
80   CO INS TO CASH BOXELECTROMAGNETIC COUNTER
81    TOTAL OUT ELECTRO­MAGNETIC COUNTER
82   TILT LAMP OF REEL GLASS AREA
83   CALL ATTENDANT LAMP OF REEL GLASS AREA
84    * * * NOT USED * * *
85    *** NOT USED ***
86    COIN ACCEPTED & PULL HANDLE LAMP
87    INSERT COIN LAMP
95   JACKPOT LAMP OF TOWER LIGHT UNIT
96    TILT LAMP OF TOWER LIGHT UNIT
97    DOOR OPEN LAMP OF TOWER LIGHT UNIT CODE NO.                           PORT
126     HOPPER SOLENOID
137     HANDLE UNLOCK COIL
144    COIN LOCK-OUT COIL
145    JACKPOT LAMP OF REEL GLASS AREA
146    JACKPOT BALANCE  ELECTROMAGNETIC COUNTER
147    TOTAL IN ELECTROMAGNETIC COUNTER
157   DIVERTER SOLENOID
101                   COIN IN SOUND
102                   REEL START SOUND
103                   REEL STOP SOUND
104                   REEL SPINNING SOUND
105                   PAYOUT SOUND
106                   DITTO.
107                   PAYOUTSOUND
108                   DITTO.
109                   DITTO.
200                   DITTO.
201                   DITTO.
202                   DITTO.
203                   DITTO.
204                   DITTO.
205                   DITTO.
206                   DITTO.
207                   DITTO.
208            * * * NOT USED * * *
209                   ERROR SOUND
400                   JACKPOT SOUND
401            » * * NOT USED * * *
 
 
 

Offline aveatr

  • New NLG Member 3 to 100 Posts
  • **
  • Posts: 6
  • Reputation Power: 0
  • aveatr New User has no influence.
  • Gender: Male
  • NLG
Re: Universal error codes
« Reply #1 on: May 12, 2020, 08:19:50 AM »
I just recently purchased a Universal Triple 7’s slot machine. It powers up and all the lights and audio are functioning. When I deposit a quarter it goes straight to the coin tray. I do have a 3200 Hopper Jam code but the Hopper is spinning freely. I’ve attempted a reset with the yellow reset switch to no avail. I also can’t get a quarter to dispense when I turn the Hopper manually. Any ideas on how to clear the Hopper Jam code? Thank you.

Offline UNIMAN

  • Topic Moderator
  • NLG Member 501 to 10,000 Posts
  • *
  • Posts: 572
  • Reputation Power: 134
  • UNIMAN Is an-NLG GOD!UNIMAN Is an-NLG GOD!UNIMAN Is an-NLG GOD!UNIMAN Is an-NLG GOD!UNIMAN Is an-NLG GOD!UNIMAN Is an-NLG GOD!UNIMAN Is an-NLG GOD!UNIMAN Is an-NLG GOD!UNIMAN Is an-NLG GOD!UNIMAN Is an-NLG GOD!UNIMAN Is an-NLG GOD!UNIMAN Is an-NLG GOD!
  • Gender: Male
  • NLG
Re: Universal error codes
« Reply #2 on: May 12, 2020, 05:16:25 PM »

Is this an Ultra Series machine or older standard Universal? Ultra Series will say Ultra Series on reel glass.


If Ultra Series could be mpu board connection, hopper connection, or hopper optic failure.


If older, standard Universal, need to know what hopper type you have. A picture would be great!!!!


If older Uni, very probable it is dip switch setting on sub-board on mpu or malfunction on hopper coin switch (if standard hopper) If red high speed hopper could be optic.


NEVER EASY IS IT! Need to know hopper type. Big heavy green hopper made of metal, red and black plastic hopper, or bare metal hopper with black plastic coin bowl?

Offline aveatr

  • New NLG Member 3 to 100 Posts
  • **
  • Posts: 6
  • Reputation Power: 0
  • aveatr New User has no influence.
  • Gender: Male
  • NLG
Re: Universal error codes
« Reply #3 on: May 12, 2020, 06:06:43 PM »
It’s not an Ultra. I believe it may have been manufactured in 92. The Hopper is all metal with a black plastic coin holder. It’s model number:DH-750. Asahi Seiko. The Hopper does dispense quarters in the test mode and I did try a RAM reset to no avail. The code is E 32.  :EmoticonHelp4:

Offline aveatr

  • New NLG Member 3 to 100 Posts
  • **
  • Posts: 6
  • Reputation Power: 0
  • aveatr New User has no influence.
  • Gender: Male
  • NLG
Re: Universal error codes
« Reply #4 on: May 12, 2020, 06:08:40 PM »
Hopper

Offline UNIMAN

  • Topic Moderator
  • NLG Member 501 to 10,000 Posts
  • *
  • Posts: 572
  • Reputation Power: 134
  • UNIMAN Is an-NLG GOD!UNIMAN Is an-NLG GOD!UNIMAN Is an-NLG GOD!UNIMAN Is an-NLG GOD!UNIMAN Is an-NLG GOD!UNIMAN Is an-NLG GOD!UNIMAN Is an-NLG GOD!UNIMAN Is an-NLG GOD!UNIMAN Is an-NLG GOD!UNIMAN Is an-NLG GOD!UNIMAN Is an-NLG GOD!UNIMAN Is an-NLG GOD!
  • Gender: Male
  • NLG
Re: Universal error codes
« Reply #5 on: May 12, 2020, 07:41:09 PM »

Ah yes the Asahi-Seiko DH-750, left that one out. Basically same as standard hopper.


Ok, you need to pull the MPU and case. Open the MPU case top (screws) and look at location A1. (letters on one side-numbers on the other) Location A1 is an EPROM socket and there should be a small sub-board plugged into A1. That small sub-board has eight little dip switches on it. Switch #6 must be in OFF position for that hopper.
You either are missing that sub-board or switch #6 is ON.


After you change any dip switches a RAM clear must be performed.


If the sub-board is there and #6 is already OFF than the problem is most likely at the hopper itself.

Offline UNIMAN

  • Topic Moderator
  • NLG Member 501 to 10,000 Posts
  • *
  • Posts: 572
  • Reputation Power: 134
  • UNIMAN Is an-NLG GOD!UNIMAN Is an-NLG GOD!UNIMAN Is an-NLG GOD!UNIMAN Is an-NLG GOD!UNIMAN Is an-NLG GOD!UNIMAN Is an-NLG GOD!UNIMAN Is an-NLG GOD!UNIMAN Is an-NLG GOD!UNIMAN Is an-NLG GOD!UNIMAN Is an-NLG GOD!UNIMAN Is an-NLG GOD!UNIMAN Is an-NLG GOD!
  • Gender: Male
  • NLG
Re: Universal error codes
« Reply #6 on: May 12, 2020, 07:47:24 PM »

Offline aveatr

  • New NLG Member 3 to 100 Posts
  • **
  • Posts: 6
  • Reputation Power: 0
  • aveatr New User has no influence.
  • Gender: Male
  • NLG
Re: Universal error codes
« Reply #7 on: May 12, 2020, 08:19:25 PM »
Thank you very much. I’ll give it a try tomorrow and see what happens.  :thank_you:

Offline UNIMAN

  • Topic Moderator
  • NLG Member 501 to 10,000 Posts
  • *
  • Posts: 572
  • Reputation Power: 134
  • UNIMAN Is an-NLG GOD!UNIMAN Is an-NLG GOD!UNIMAN Is an-NLG GOD!UNIMAN Is an-NLG GOD!UNIMAN Is an-NLG GOD!UNIMAN Is an-NLG GOD!UNIMAN Is an-NLG GOD!UNIMAN Is an-NLG GOD!UNIMAN Is an-NLG GOD!UNIMAN Is an-NLG GOD!UNIMAN Is an-NLG GOD!UNIMAN Is an-NLG GOD!
  • Gender: Male
  • NLG
Re: Universal error codes
« Reply #8 on: May 12, 2020, 08:20:19 PM »

Also reading you cannot get a coin to dispense manually from the hopper. I do not have slots anymore and cannot remember if the DH-750 lets you dispense manually??
The DH-750 has a micro-switch that counts the coins, located right where the coins enter that exit chute. You may want to unscrew that chute and check for a jam. Find that micro-switch and make sure it moves freely.



This is IF the mpu sub-board is set properly.


Keep us posted!!

Offline UNIMAN

  • Topic Moderator
  • NLG Member 501 to 10,000 Posts
  • *
  • Posts: 572
  • Reputation Power: 134
  • UNIMAN Is an-NLG GOD!UNIMAN Is an-NLG GOD!UNIMAN Is an-NLG GOD!UNIMAN Is an-NLG GOD!UNIMAN Is an-NLG GOD!UNIMAN Is an-NLG GOD!UNIMAN Is an-NLG GOD!UNIMAN Is an-NLG GOD!UNIMAN Is an-NLG GOD!UNIMAN Is an-NLG GOD!UNIMAN Is an-NLG GOD!UNIMAN Is an-NLG GOD!
  • Gender: Male
  • NLG
Re: Universal error codes
« Reply #9 on: May 12, 2020, 08:30:54 PM »

One more thing before I call it a night.


Assuming you have the 8816typo 8116 MPU. If you have the 8800 MPU, let me know! It will say 8116-A2 or A3 in the middle of the board. Or it could be an 8800.
« Last Edit: June 08, 2020, 05:09:20 AM by UNIMAN »

Offline aveatr

  • New NLG Member 3 to 100 Posts
  • **
  • Posts: 6
  • Reputation Power: 0
  • aveatr New User has no influence.
  • Gender: Male
  • NLG
Re: Universal error codes
« Reply #10 on: May 23, 2020, 08:00:27 AM »
Hi. I just got around to troubleshooting. I do have the 8116 A3 MPU. The number 6 dip switch was off. Thanks again.

Offline KaPH33n

  • New NLG Member 3 to 100 Posts
  • **
  • Posts: 50
  • Reputation Power: 4
  • KaPH33n New User has no influence.
  • NLG
Re: Universal error codes
« Reply #11 on: June 07, 2020, 08:24:27 PM »
Here is some info from the inside of my Target Scope. UNIMAN says that it's an 8800?



Offline aveatr

  • New NLG Member 3 to 100 Posts
  • **
  • Posts: 6
  • Reputation Power: 0
  • aveatr New User has no influence.
  • Gender: Male
  • NLG
Re: Universal error codes
« Reply #12 on: June 08, 2020, 07:31:55 AM »
Hi. I also noticed that the Nicad battery on my 8116 A-3 MPU is corroded. Would that cause the 33 error code Hopper Jam to be illuminated? Thank you once again.  :thank_you:

Offline UNIMAN

  • Topic Moderator
  • NLG Member 501 to 10,000 Posts
  • *
  • Posts: 572
  • Reputation Power: 134
  • UNIMAN Is an-NLG GOD!UNIMAN Is an-NLG GOD!UNIMAN Is an-NLG GOD!UNIMAN Is an-NLG GOD!UNIMAN Is an-NLG GOD!UNIMAN Is an-NLG GOD!UNIMAN Is an-NLG GOD!UNIMAN Is an-NLG GOD!UNIMAN Is an-NLG GOD!UNIMAN Is an-NLG GOD!UNIMAN Is an-NLG GOD!UNIMAN Is an-NLG GOD!
  • Gender: Male
  • NLG
Re: Universal error codes
« Reply #13 on: June 08, 2020, 04:21:25 PM »
Hi. I also noticed that the Nicad battery on my 8116 A-3 MPU is corroded. Would that cause the 33 error code Hopper Jam to be illuminated? Thank you once again.  :thank_you:



Only if that corrosion has damaged circuits on the mpu board, and I don't think so, unless you see corrosion on the board too.
You say in test mode it pays out ok, counts the coins?
At the top of the hopper is a long arm, one end rolls up when coins being discharge push it up. The other end trips a microswitch on the backside of the hopper on the other end of that arm. That long arm must be adjusted properly. It could be sitting on that switch and causing the error. Or the switch could be bad but that is unlikely as said in test mode it counts the coins, right?
An Ohm meter on the output of the microswitch would confirm if it is ok or not.
I have a pdf on changing DH-750 components for changing denomination of coins dispensed. Page 10 shows the proper alignment of this arm. It may help.
PM me with an email address and I will send it to you.

 

Cell Phone and Pad Mode

imode wap wap2

NLG Archives

Archives @ newlifegames.net Wayback Machine

Contact Us

NLG Shop 928 754-4147 Email Us 1788 Highway 95 30 BHC City AZ 86442
If you find this site helpful, please consider becoming a Contributing NLG Member with a monthly subscription to help cover the cost of pizza, coffee, aspirin, hosting, and bandwidth.
Contributing Members: get unlimited personal messages, can save topics and replies as drafts,
can post to the Classified ads, get unlimited access to the downloads, and also get this minty badge:



**Subscription Link** (Click Here) **Subscription Link**



           
If you would rather remain anonymous Thank You or just want to help support the site, please use this "make a donation" button:




From your entire NLG staff, thank you for supporting NLG.


New Life Games LLC 1788 HIGHWAY 95 UNIT 30 BULLHEAD CITY AZ 86442




Newlifegames.com     Newlifegames.net     Newlifegames.org

Newlifegame.com     Newlifegame.net     Newlifegame.org    Newlifegames.us

   New Life Games     NewLifeGames  NLG

 We Bring new Life to old Games    1-888-NLG-SLOTS

Are all Copyright and Trademarks of New Life Games LLC 1992 - 2022


FAIR USE NOTICE:



This site contains copyrighted material the use of which has not always been specifically authorized by the copyright owner.
We make such material available in an effort to advance awareness and understanding of the issues involved.
We believe this constitutes a fair use of any such copyrighted material as provided for in section 107 of the US Copyright Law.
In accordance with Title 17 U.S.C. Section 107, the material on this site is distributed without profit to those
who have expressed a prior interest in receiving the included information for research and educational purposes.

For more information please visit: http://www.law.cornell.edu/uscode/17/107.shtml
If you wish to use copyrighted material from this site for purposes of your own that go beyond fair use,
you must obtain permission directly from the copyright owner.




The NewLifeGames.com website is optimized for use with Firefox and a minimum screen resolution of 1600 x 900 pixels.

SimplePortal 2.3.5 © 2008-2012, SimplePortal