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Author Topic: Pixel ROM Signature Error  (Read 2692 times)

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Offline smoothgrh

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Pixel ROM Signature Error
« on: January 16, 2018, 12:06:49 PM »
Hi,

Another game, another problem!

I have a Catch a Wave game that worked when I first got it, but I noticed that the PXL card in the tray had been smooshed down during delivery, which broke the plastic mounting on one end. When I swapped the board back in recently, the game powered on with a corrupted, gibberish screen.

I was able to straighten out the PXL board with a rubber band and some tape, but when the game boots up, I get a PIXEL ROM SIGNATURE ERROR. I tried doing the "Turn Attendant Key to Download Module" but after 9 (!) hours, it still said "Processor will automatically reboot after download is complete." Is there something I could do to resolve this error?

One last thing: There's only one PXL card—aren't there usually two? Could it be that I lost a PXL card between the time I first played it and when I swapped it back in? Seems unlikely, but I want to consider all possibilities. It just seems like there are usually two PXL cards. 

Offline rickhunter

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Re: Pixel ROM Signature Error
« Reply #1 on: January 16, 2018, 12:15:54 PM »
The simm is bad.  Not all games have multiple PXL cards.  Some have 2 or 3.  Catch a Wave has only 1 PXL simm, 1 SNDF, and 1 CGF.
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Offline smoothgrh

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Re: Pixel ROM Signature Error
« Reply #2 on: January 16, 2018, 01:00:58 PM »
The simm is bad.  Not all games have multiple PXL cards.  Some have 2 or 3.  Catch a Wave has only 1 PXL simm, 1 SNDF, and 1 CGF.

Thanks Rick!

By simm, you mean the PXL simm? I did notice some bubbling on the contacts—could that be related?

Can I simply get a new simm for the same game?

Offline Tilt

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Re: Pixel ROM Signature Error
« Reply #3 on: January 16, 2018, 03:18:33 PM »
Yes, it only has one PXL simm.  If I'm reading your original post correctly the plastic latch on the simm socket broke?  If so, have you tried moving the simm to a different socket that isn't broken?  It sounds like you were trying to get it to stay in the broken socket with tape & rubberbands?

If the pxl simm really is bad, your can replace it with a like one.

Offline smoothgrh

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Re: Pixel ROM Signature Error
« Reply #4 on: January 16, 2018, 03:47:37 PM »
Yes, it only has one PXL simm.  If I'm reading your original post correctly the plastic latch on the simm socket broke?  If so, have you tried moving the simm to a different socket that isn't broken?  It sounds like you were trying to get it to stay in the broken socket with tape & rubberbands?

If the pxl simm really is bad, your can replace it with a like one.

Oh, you can use a different socket?!

Yes, packaging tape and a strong rubber band!  :rotfl:

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Re: Pixel ROM Signature Error
« Reply #5 on: January 16, 2018, 04:08:38 PM »
I see bubbling on the PXLF contacts—the source of the problem?

Offline Tilt

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Re: Pixel ROM Signature Error
« Reply #6 on: January 16, 2018, 05:07:10 PM »
Yes.  You can put it any one of those three slots, but don't use the broken one. 

Looks like solder flow through the holes?  There's one that looks questionable in the second photo.  Try cleaning the contacts off with a pencil eraser and see if you can fix that one contact up a bit too.  Then put it in a good socket and see if it works.

Offline Tilt

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Re: Pixel ROM Signature Error
« Reply #7 on: February 01, 2018, 12:55:50 PM »
Did you ever get this problem resolved?

Offline smoothgrh

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Re: Pixel ROM Signature Error
« Reply #8 on: February 02, 2018, 08:37:36 PM »
Did you ever get this problem resolved?

By coincidence, I received the replacement PXLF card in the mail today, and it WORKS!

Another problem that popped up was the digitized sounds/music worked for a little while, then stopped—just like the last time I played the game. But I remembered that I had an extra Multimedia Lite board and replaced it. The sound is BACK!

One thing that bugs me about the game is that it's a Cruise ship chipset, and that I can have only one denomination, and that only Credits are shown—not the $ amount. (#firstworldproblems)

Here's a video of attract mode: https://youtu.be/h0zDqhuSFR8

Offline Tilt

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Re: Pixel ROM Signature Error
« Reply #9 on: February 03, 2018, 09:43:58 AM »
Good to hear you got it working!  You could replace the two GME's with ones that support multi-denomination and the credit/cash switch.  G0000969 I know does for that game software.

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Re: Pixel ROM Signature Error
« Reply #10 on: February 03, 2018, 10:01:28 PM »
I was thinking of asking about that—I didn't have to! Thanks Tilt!

There's an interesting difference how the Big Kahuna Bonus pays.

In most online videos, the Paid meter counts up with each free bonus spin, but the Credit/Cash meter doesn't count up until the bonus round is complete. In my Cruise version, however, the Credit meter counts up with each free spin win. So at the end of the bonus, it says I was Paid 0. The final screen isn't photo-worthy!

I noticed another interesting variation for the Big Kahuna Bonus. In one version, as the wave washes over the reels, the reels are "spinning" then come to a stop. In most versions, the wave washes over the reels to reveal the stopped-in-place symbols.


 

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