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**Reel Slots** Gaming Machines => IGT S2000 and Vision Games => Topic started by: rcoonjr on April 28, 2014, 12:08:31 AM

Title: Help setting up Vision on a non-vision game.
Post by: rcoonjr on April 28, 2014, 12:08:31 AM
I have a Double diamond Run 5 reel.  I purchased the Vision kit  from a user on here Steve which worked in his DDR which I guess he accidently dropped... but that's another story.. (screen with PCMCIA cards for double diamond run )   I can't get the thing to work at all.  the upper screen is stuck on "Initializing please wait..."

I have a few chips.. Clear chip vision chip and a key chip... I'm sure you might need the numbers...
But I want to figure out the "Correct way" to setup this .  Its my personal machine and I have two others I want to get converted over to vision (Cleopatra and Enchanted unicorn ** but I donno if they have one for that)

Thanks everyone... And thanks to Steve for selling me a kit.
Title: Re: Help setting up Vision on a non-vision game.
Post by: Stayouttadabunker on April 28, 2014, 08:24:37 AM
It should only be about 17 seconds of the "Please Wait " message appearance on the screen.
Install a jumper on your topbox MPU and make a short video of everything loading up when booting up.
The messages displayed may help us troubleshoot what's going on.
Here's a link on how to install a jumper...>>>
http://youtu.be/C-6OvMnsAbc (http://youtu.be/C-6OvMnsAbc)
Title: Re: Help setting up Vision on a non-vision game.
Post by: rcoonjr on April 28, 2014, 09:10:43 AM
I added the jumper.. I can see it boot up.. it ID's both flash cards.   I don't think I have a problem with the vision top... but the machine itself.  I don't think I have it configured properly for the vision top... Thus why it stays on the "Initializing please wait...."

I'm gonna try another set of netplex cables...
Title: Re: Help setting up Vision on a non-vision game.
Post by: therockinelvis on April 28, 2014, 03:28:04 PM
It is going to be the version chip you have is not compatible with the vision game. You're old theme was a 3 reel? Now you have a 5 reel? I can't get to my game until Tuesday to see what I have. You do NOT want a NJ version as it will take 7 minutes to boot compared to 2 minutes with NV
Title: Re: Help setting up Vision on a non-vision game.
Post by: rcoonjr on April 28, 2014, 03:32:50 PM
I currently have a 5 reel version not 3 reel version .  I am installing a vision on my existing 5 reel DDR.  does that clarify?
Title: Re: Help setting up Vision on a non-vision game.
Post by: therockinelvis on April 28, 2014, 03:36:21 PM
Still suspect the version chip.
Title: Re: Help setting up Vision on a non-vision game.
Post by: rcoonjr on April 28, 2014, 03:38:24 PM
I'll take your word.  when I get home from work I'll look at it and get any numbers I see as for version off the cards / eproms.  Then I guess the big hunt will be finding them.  unless you can send me the files.
Title: Re: Help setting up Vision on a non-vision game.
Post by: therockinelvis on April 28, 2014, 03:46:20 PM
Version VS011GX1 is what is in mine. I had the same problem when making a Fox N Hound from a Triple Cash. Since you had a DDR already, are the game 1 & 2 chips the same for vision?
Title: Re: Help setting up Vision on a non-vision game.
Post by: rcoonjr on April 28, 2014, 04:06:39 PM
I'm new to the s2000 vision stuff... so pardon me while I try not too look dumb... but how would I check?

I can handle WMS games all day long these drive me nuts.
Title: Re: Help setting up Vision on a non-vision game.
Post by: therockinelvis on April 28, 2014, 04:55:08 PM
You're chips are on the main board that slides out from the side. You will see game 1 & 2 (SG) and Reel chip (SB) and also Version chip. Post all your #'s here. I know a lot but by far not an expert either. I'm sure Cowboy will chime in. If we worry about looking dumb we would never get our games fixed. haha
Title: Re: Help setting up Vision on a non-vision game.
Post by: rcoonjr on April 28, 2014, 05:03:24 PM
Chips that I see :
Stepper Base  (40 pin)  SB101582
Stepper GM1 : SG000597
Stepper GM2 : SG000597
Version Chip : VS011NX5

I'm doing a clear routine now..
Title: Re: Help setting up Vision on a non-vision game.
Post by: therockinelvis on April 28, 2014, 05:06:59 PM
It's going to be that GX5. Get a VS011GX1. I am almost positive.
Title: Re: Help setting up Vision on a non-vision game.
Post by: rcoonjr on April 28, 2014, 05:09:56 PM
Who has one ... I can burn it if someone has a copy of it.
Title: Re: Help setting up Vision on a non-vision game.
Post by: therockinelvis on April 28, 2014, 05:28:26 PM
OK I just trecked out in the rain to the shop. My DDR vision from the factory has SB000931 1 & 2 and SG000621 with VS011GX1 45 credit 9 line 5 reel. You might need to ask Steve to send you the vision chips from it.
Title: Re: Help setting up Vision on a non-vision game.
Post by: therockinelvis on April 30, 2014, 02:51:50 PM
Please post here to let others know what fixed your game
Title: Re: Help setting up Vision on a non-vision game.
Post by: rcoonjr on May 01, 2014, 05:51:46 PM
No dice.   Changed it over to the VS011GX1 version.  Game still doesn't see upper screen.  I don't think I am to certain on what chips are needed to setup the upper screen or proper procedure.   Does anyone have a cheat sheet for how it should be setup.   
Title: Re: Help setting up Vision on a non-vision game.
Post by: buybestslots on May 02, 2014, 05:35:00 AM
I know there are a few different sb chips for ddr if yours don't match those cards it won't boot  top monitor  your monitor came from ms lgm  which it booted up in  those cards  I think were from ddr  should be marked  I just don't know where the chips are  we used boards in a another s2000 to replace a enhance board , sunday I'll look at a few ddr and see  numbers
Title: Re: Help setting up Vision on a non-vision game.
Post by: rcoonjr on May 02, 2014, 10:34:03 PM
I have done some checking .. I think I need to find a SB000524 or SB000525 (50,000) chip for the DDR reel touch series... No one seems to have any online for sale..I wish there was a secret stack of rom images :D
Title: Re: Help setting up Vision on a non-vision game.
Post by: buybestslots on May 03, 2014, 04:23:31 AM
I think your's is a vision  , as far as I know there wasn't a ddr reel touch
Title: Re: Help setting up Vision on a non-vision game.
Post by: foster on May 03, 2014, 04:56:57 PM
You also have to be sure you have not disconnected anything from the Comm board in lower cabinet.
Especially the ribbon cable and the 7 pin black connector with grey wires in it.
Also make sure nothing is disconnected in top box either.
 

Title: Re: Help setting up Vision on a non-vision game.
Post by: rcoonjr on May 03, 2014, 09:23:03 PM
Well mine was missing the ribbon cable.. I got one from my Cleopatra... Can anyone take a picture of the lower section so I can see what wires should be there...   I think were getting warmer...
Title: Re: Help setting up Vision on a non-vision game.
Post by: foster on May 04, 2014, 12:31:17 AM
Unless you have a TITO system, the only other one going to the Comm board is a 7 pin black connector with a few gray wires in it.
it is upper right of the ribbon connection or LED pn the front of the comm board.





Title: Re: Help setting up Vision on a non-vision game.
Post by: rcoonjr on May 04, 2014, 08:21:01 AM
And that is what I see.  The ribbon cable to the board next to it,  and the gray and black 7 pin cable going to the  vision display.  The only other wires I see going into the lower box are the what I believe is power from the power supply.  We kinda need that. 


I guess it's my software.
Title: Re: Help setting up Vision on a non-vision game.
Post by: therockinelvis on May 06, 2014, 05:06:00 PM
Like I said my DDR Vision has SB000931 1 & 2 and SG000621. contact coorslight or tollguy316. When the game starts booting it shows ATA , BGM, ETC. What are the numbers. There are a thousand dot's with them.
Title: Re: Help setting up Vision on a non-vision game.
Post by: rcoonjr on May 06, 2014, 06:35:46 PM
Well that's not whats in my game.  I just posted a video of my DDR booting... Maybe someone may have an idea what its doing...
http://youtu.be/3onLjl2Omx8 (http://youtu.be/3onLjl2Omx8)
And the upper screen :
http://youtu.be/LAD0lgMKbus (http://youtu.be/LAD0lgMKbus)
I stopped the video since it doesn't go any father from the last point in the video.
Title: Re: Help setting up Vision on a non-vision game.
Post by: therockinelvis on May 07, 2014, 01:41:44 AM
The screen you show has never appeared on any of my 8 vision machines. They start with initialisingSince the game you have was NOT a vision then the chips must be different. 248 and 380 mains are popular with vision.
Title: Re: Help setting up Vision on a non-vision game.
Post by: rcoonjr on May 09, 2014, 07:33:51 PM
Well good thing after getting a different set of chips for the game.. I can now see the upper screen.   but I'm getting a 'protocol mismatch'  I'm thinking I have still the wrong chip somewhere...I'm getting soooo close... I do thank everyone who has helped out with my project!
 :thank_you:
Title: Re: Help setting up Vision on a non-vision game.
Post by: therockinelvis on May 10, 2014, 04:34:10 AM
Something wrong between the chip and ATA card. What ATA, BGM #'s do you have? What chip #'s did you get?
Title: Re: Help setting up Vision on a non-vision game.
Post by: rcoonjr on May 10, 2014, 07:51:22 AM
Here is what I got .  My Compact flash card has the following numbers on the back :

ATA10053
BGM00000
BGM00125

Running with chips :
SB000931
SG000621 gme1
SG000621 gme2



Title: Re: Help setting up Vision on a non-vision game.
Post by: rcoonjr on May 10, 2014, 08:32:17 AM
That's where she is stuck at... :(
Title: Re: Help setting up Vision on a non-vision game.
Post by: therockinelvis on May 10, 2014, 10:01:47 AM
have you switched around version chips? Mine has vs011gx1. I will check my card to see what is on it. The protocol has something to do with the chip and card not being right for each other. Maybe send Jim at blueridge a message. He knows everything.
Title: Re: Help setting up Vision on a non-vision game.
Post by: foster on May 10, 2014, 08:01:20 PM
Here are the Double Diamond Run Reel Touch Base chips per IGT

  45 credit SB000524 or SB000525
  90 credit SB000521 or SB000522
180 credit SB000512 or SB000513

Another doc I came across says SB100943 to 946 and SB101582 to 85
Title: Re: Help setting up Vision on a non-vision game.
Post by: rcoonjr on May 10, 2014, 08:38:09 PM
Now who has them is the next question... I got a set Jim not too long ago... with the sb000440... got a lot farther.. was able to play a game!   but it crashed with "symbol error' when I get the bonus game.  now I think were on the right track.
Title: Re: Help setting up Vision on a non-vision game.
Post by: therockinelvis on May 11, 2014, 09:50:55 AM
Foster, Is reel touch the same as Vision? The chips in my DDR Vision are SB000931, SG000621, VERSION VS011GX1  for a 45 credit game 9 lines 5 reel. My ATA10065 and BGM00160 on the data card. Some of the games I have converted themes in have SB000248 or SB000380 which seem to support vision well.
Title: Re: Help setting up Vision on a non-vision game.
Post by: buybestslots on May 11, 2014, 09:59:51 AM
got to be a lot of different ddr setups
the ones I opened here had
 sb 407
sg 103
they were 31 top vision
Title: Re: Help setting up Vision on a non-vision game.
Post by: foster on May 11, 2014, 03:07:00 PM
From my understanding vision and reel touch are different top box computers
Came out before 2000, I have seen them in casinos in 2001
 
Might have been earlier just don't remember

vision you cant touch the LCD monitor.

I believe the reel touch was designed with a touch screen LCD for the bonus games.

Also reel touch shows computer generated version of the physical reels for some themes

I believe Reel Touch is all Embedded XP. and vision is an earlier embedded windows.


Title: Re: Help setting up Vision on a non-vision game.
Post by: therockinelvis on May 11, 2014, 05:41:32 PM
I think the data card having BGM00125 is not getting along with the SG621's. Thus the protocol. I disconnected a few things and got the protocol message, opened door and closed it then it reset and worked again. It is very difficult to recreate some of the errors people get.
Title: Re: Help setting up Vision on a non-vision game.
Post by: foster on May 11, 2014, 06:16:30 PM
I would not mind building up a vision or reel touch just for experience doing and figuring out what can cause issues

My vision ready (still using its cabinet and main door parts) has been to changed to S2000 parts, It had a perpetual Coin in Jam when I first got it in early 2007.

it had the coin in jam turned it off after trying to get the error to clear over a weeks time.
Turned it on, opened and closed the door a few times and it finally cleared and was ready to play.

I think some of these errors could be attributed to how well we seat the mpu into the motherboard when re-inserting after checking things
Also I have found out be careful with legacy or R boards when placing them on the MPU.




Title: Re: Help setting up Vision on a non-vision game.
Post by: rcoonjr on May 13, 2014, 06:20:07 PM
I was able to get updated software for my flash card.  And now the game works great.   I still gotta reconfigure it since its a hopperless and coinless setup. 

BGM000160 & ATA10065 fixed my issue.  And that's using software SB000440 with SG000120 for u19&u46.

Title: Re: Help setting up Vision on a non-vision game.
Post by: rcoonjr on May 13, 2014, 07:11:53 PM
Thank you to everyone with your advice and help... Major kudos to Jim for a nice long phone call explaining the file system and different revisions... granted he was a little rusty,  he gave me the information I needed.   And kudos to Coorslight for the missing files I needed.  Round of beers for everyone!  If I ever see you in real life!
-Ron

Next game to convert Cleopatra.... Now who has a upper glass ;)  I have a space vision screen.
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