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**Reel Slots** Gaming Machines => Bally Reel Games => Topic started by: Colorado on May 08, 2014, 08:25:18 AM

Title: Bally 6000 Cashwheels Monte Carlo
Post by: Colorado on May 08, 2014, 08:25:18 AM
I have a couple of the Bally 6000 Cashwheels  Monte Carlo three reel slots that I would like to use just as a home Slot machine. 
Is it possible to disable and turn off all of the progressive and communication hardware associated with.
Colorado
Title: Re: Bally 6000 Cashwheels Monte Carlo
Post by: BiggerHammer on May 08, 2014, 02:17:01 PM
Yes, you can control all of that in the 11d settings.
Title: Re: Bally 6000 Cashwheels Monte Carlo
Post by: Colorado on May 08, 2014, 02:45:00 PM
If I were to post my current 11d settings and hardware configuration, would anyone be able to tell me which ones to modify in order to turn off the communication and progressive. 
Title: Re: Bally 6000 Cashwheels Monte Carlo
Post by: LINDAM on May 08, 2014, 03:38:01 PM
Just Try setting 02 to 0000
Title: Re: Bally 6000 Cashwheels Monte Carlo
Post by: Colorado on May 08, 2014, 04:23:05 PM
I had read the other day in an older topic to change
02=0
07=0
06=0
78Lo=0

I'm getting an 91 and a 83.8 error.

                 Oddly enough, those were the defaults when I did a clear.
Do you think it was okay to do a clear using Bally6000 clear chips I use on the Non Cashwheel Monte Carlo type slots.

Also wondering if I have to disable any of the wires running to from the back board to the top ?
Colorado.
Title: Re: Bally 6000 Cashwheels Monte Carlo
Post by: LINDAM on May 08, 2014, 06:16:00 PM
83 is a safe ram clear error. just me....  but why would you want a Monte Carlo that the progressive didn't work ??
Title: Re: Bally 6000 Cashwheels Monte Carlo
Post by: Colorado on May 09, 2014, 04:01:07 AM
I'll try another ram clear.  And repeat the same steps using a different Monte Carlo.  I'll let you know the results. 


 "but why would you want a Monte Carlo that the progressive didn't work ??"

I'm only going to keep one,  and don't know enough about how they play to know why progressive would be important.
They are great looking Slot machines though. 
Colorado
Title: Re: Bally 6000 Cashwheels Monte Carlo
Post by: cowboygames on May 09, 2014, 05:14:42 AM
Without the progressive how will you set a jackpot amount? What will it do if someone hits one?
Title: Re: Bally 6000 Cashwheels Monte Carlo
Post by: Colorado on May 09, 2014, 05:22:05 AM
These Slots are only being used for fun by family and friends. 
Playing credits. 
Title: Re: Bally 6000 Cashwheels Monte Carlo
Post by: cowboygames on May 10, 2014, 07:36:58 AM
I'm wondering what the game will do if someone hits a jackpot. Will it have to be cleared? Just a reset key? I'd like to know also because I'd be happy if I could ditch the progressive stuff and still have the machine operate properly
Title: Re: Bally 6000 Cashwheels Monte Carlo
Post by: Colorado on May 10, 2014, 07:55:56 AM
I will for sure let you know if I can get one to work,  and also I'll let you know what happens if it hits. 
Title: Re: Bally 6000 Cashwheels Monte Carlo
Post by: cowboygames on May 10, 2014, 11:27:16 AM
LOL, I imagine the first question will be answered shortly but the second will be a while
Title: Re: Bally 6000 Cashwheels Monte Carlo
Post by: Azslot on May 11, 2014, 08:15:42 AM
Safe ram clear will restore 11d settings to non progressve default. Are you setting up the machine coinless? Also, is it a multi spin Cashwheel ?
Title: Re: Bally 6000 Cashwheels Monte Carlo
Post by: Colorado on May 11, 2014, 08:55:47 AM
Been away a few days. 
Be back this evening. 
It is coin less.
How do I tell if multi spin.
I can take a couple pictures if it would help.
Colorado
Title: Re: Bally 6000 Cashwheels Monte Carlo
Post by: Azslot on May 11, 2014, 09:36:17 AM
Post a couple pics. Do you have the jumper in place where the hopper plugs in ?
Title: Re: Bally 6000 Cashwheels Monte Carlo
Post by: Colorado on May 11, 2014, 10:09:45 AM
I will post them today. 
I do have the jumper in place. 
I'll post a picture of that also. 
Thanks a ton for your help. 
Colorado
Title: Re: Bally 6000 Cashwheels Monte Carlo
Post by: Colorado on May 11, 2014, 03:37:00 PM
Here's a photo of the Hopper jumper. 
Title: Re: Bally 6000 Cashwheels Monte Carlo
Post by: Colorado on May 11, 2014, 03:40:58 PM
Safe ram clear will restore 11d settings to non progressve default. Also, is it a multi spin Cashwheel ?


Not sure if these photos will be the correct views to determine if it a multi spin Cashwheel. 
Colorado
Title: Re: Bally 6000 Cashwheels Monte Carlo
Post by: Colorado on May 12, 2014, 04:47:25 PM
I did another ram clear and was able to get rid of the 83.8 error. Still left with the 9.1nc error.  Shown in the attached photo. 

Is there a cable I can unplug,  a dip switch I could change or possibly jumper something out.  I just want to totally remove the need for any and all progressive and communication hardware. 

I put two same type 6000 Monte Carlo side by side ram clear done on both swapping MPU's getting same errors on both. 
Any ideas?
Colorado
Title: Re: Bally 6000 Cashwheels Monte Carlo
Post by: Azslot on May 12, 2014, 06:21:04 PM
91nc is no communication to the upper box or progressive. Is option 02 set at 0000 ? Also is the comm cable plugged in to the front of the mpu. If plug is ok, make sure the upper box cooling fans are on. If upper fans are inop, you have either a wiring or power problem to the upper box.
Title: Re: Bally 6000 Cashwheels Monte Carlo
Post by: staz on May 13, 2014, 05:14:20 PM
why wouldnt you want a progressive..... they look so nice all lite up :Scratch-Head:
Title: Re: Bally 6000 Cashwheels Monte Carlo
Post by: Azslot on May 13, 2014, 05:58:30 PM
1 step at a time. We'll get the machine start first and then work on getting his progressive meter programmed.
Title: Re: Bally 6000 Cashwheels Monte Carlo
Post by: Colorado on May 13, 2014, 06:03:20 PM
.
Title: Re: Bally 6000 Cashwheels Monte Carlo
Post by: Colorado on May 13, 2014, 06:10:14 PM
91nc is no communication to the upper box or progressive. Is option 02 set at 0000 ? Also is the comm cable plugged in to the front of the mpu. If plug is ok, make sure the upper box cooling fans are on. If upper fans are inop, you have either a wiring or power problem to the upper box.


Thank you for the photos.  I wondered what that plug was for. I can't wait to plug it in and see if it takes care of the 91.nc error.  
I wasn't able to do anything with them today,  but will for sure tomorrow.  
Colorado


Title: Re: Bally 6000 Cashwheels Monte Carlo
Post by: Colorado on May 13, 2014, 06:16:48 PM
why wouldnt you want a progressive..... they look so nice all lite up :Scratch-Head:

I totally agree,  it's just a case of myself not knowing anything about setting up the progressive. I really like the looks of these. If I could get them at least working and usable,  then maybe down the road work towards getting the progressive working. 
Thanks for sharing the picture.  That's a great looking Slot. 
Colorado
Title: Re: Bally 6000 Cashwheels Monte Carlo
Post by: cowboygames on May 13, 2014, 07:37:33 PM
There's probably someone out there that you could send that progressive to for programming. After that the stuff at home is relatively simple
Title: Re: Bally 6000 Cashwheels Monte Carlo
Post by: BiggerHammer on May 14, 2014, 08:58:53 AM
why wouldnt you want a progressive..... they look so nice all lite up :Scratch-Head:

 :I_agree_1:
 
Title: Re: Bally 6000 Cashwheels Monte Carlo
Post by: LINDAM on May 14, 2014, 09:39:46 AM
Most of the votes are in...and have been tallied.  You WILL get the progressive working on your Monte or.......................I can't say, It's just too Messy.   :soapbox_3:
Title: Re: Bally 6000 Cashwheels Monte Carlo
Post by: Colorado on May 14, 2014, 10:07:54 AM
.
Title: Re: Bally 6000 Cashwheels Monte Carlo
Post by: Colorado on May 14, 2014, 04:17:06 PM
91nc is no communication to the upper box or progressive. Is option 02 set at 0000 ? Also is the comm cable plugged in to the front of the mpu. If plug is ok, make sure the upper box cooling fans are on. If upper fans are inop, you have either a wiring or power problem to the upper box.

Well,  I tried this on several of these Monte Carlos. I plugged in the comm cable into the front of the mpu. And verified
02 was set to 0000.. Continue  to get the same errors 9.1nc. I did verify the fans are spinning in the upper box. 
I was surprised to get the same error on each of them.
I'm at a loss.  I'll keep reading and try and figure it out.  Had to walk away for today. 
Title: Re: Bally 6000 Cashwheels Monte Carlo
Post by: Colorado on May 14, 2014, 04:22:10 PM
Most of the votes are in...and have been tallied.  You WILL get the progressive working on your Monte or.......................I can't say, It's just too Messy.   :soapbox_3:




Thanks a ton for the vote of confidence as well as the subtle whisper of direction.     
I'll be there working on it in about two hours.  
Colorado




Title: Re: Bally 6000 Cashwheels Monte Carlo
Post by: stormrider on May 14, 2014, 04:57:51 PM
If the progressive is hooked up to the backplane
why would you be setting 11d menu 02 at 0  :Scratch-Head:

The setting should be 11d menu 02 at 4
if using cable plugged into J14(link 485) on the backplane

If not using J14 connection
11d menu 02 should be set at 5

you either select 4 or 5 that simple.

Tim


Title: Re: Bally 6000 Cashwheels Monte Carlo
Post by: Colorado on May 15, 2014, 01:42:24 PM
If the progressive is hooked up to the backplane
why would you be setting 11d menu 02 at 0  :Scratch-Head:

The setting should be 11d menu 02 at 4
if using cable plugged into J14(link 485) on the backplane

If not using J14 connection
11d menu 02 should be set at 5

you either select 4 or 5 that simple.

Tim

Hello Tim,
The reason I was setting 11d 02 to 0000 was in an effort to turn off. Any and all progressive functions.  And I wasn't having much success.  I kept getting the 91.nc error. 
After reading your message,  I figured why fight it and made sure all of the connections were made to the best of what looked right and verified I was using a cable plugged into J14(link 485) on the backplane.
 Then changed the 11d "02 to 0004. The 91.nc error went from 91.nc to 91.0 I then made the 11d 02 to 0005 and the errors went away and the machine plays.
It is getting a C1 on the progressive board followed by $0.00 flashing multi colors. Shown in the attached photos


What an awesome game!!!!  I already hit the spin wheel.  Great sounds and lots of lights. 
Many thanks for all of the help and advice from everyone. 
With much respect!!!
 :thank_you: Colorado  :thank_you:
Title: Re: Bally 6000 Cashwheels Monte Carlo
Post by: Colorado on May 20, 2014, 05:18:24 PM
Is getting a C1 on the progressive board followed by $0.00 flashing multi colors something I can take care of without hooking up a computer and programming.
 
C1 and $0.00 shown in the attached photos.
Colorado
Title: Re: Bally 6000 Cashwheels Monte Carlo
Post by: Azslot on May 20, 2014, 05:30:02 PM
The progressive board will need to be programmed using the psp utility on a pc. It will more than likely also need a battery.
Title: Re: Bally 6000 Cashwheels Monte Carlo
Post by: Colorado on May 20, 2014, 05:36:50 PM
 :thank_you:  Thank you for the reply.  :thank_you:

I'm pretty sure I can handle the battery,  the programming..... I'm not too sure. 

 :Scratch-Head:  (exceeds my skill sets)  :Scratch-Head:

Colorado
Title: Re: Bally 6000 Cashwheels Monte Carlo
Post by: LINDAM on May 20, 2014, 06:06:02 PM
You're gona need a copy of PSP (in "Downloads") and some basic settings. You'll need  to make a cable to connect to (preferably) a laptop, there is some good info on the old site in the archives.
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