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Author Topic: Older IGT Draw Poker Machine Showing "Call Attendant" with No Error Codes  (Read 8187 times)

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Offline Badbaud

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You need about $50 to $100 in the hopper. The weight of the coins presses the coins onto the pinwheel so they can be grabbed and rotated out.
Let them that don't want any, have memories of not getting any.

Offline Lenlapo

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Thanks yet again.  I am slowly figuring out that the way to clear the call attendant error is to clear the RAM and it is a pain, but I do not know of another way.  Now, when clearing the RAM, resetting the machine and booting, it goes to an error screen, then pressing the cursor advance button brings the machine to a playable screen.  Now, if I insert a coin, it fails and stated Call Attendant, but if I use the optic sensor button, it allows me to add coins and play.  I filled the hopper with as many quarters I could find and an additional weight, then reset the RAM once again and when playing and winning, the machine now states Call Attendant, Coin Out - Time Out.

Offline Badbaud

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The coin out timeout could be caused by a maladjusted hopper switch. You may have to bend the metal arm of the switch so the coin is making the switch actuate for a shorter time.
Let them that don't want any, have memories of not getting any.

Offline jay

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It looks like a bar top, the board is not PE+    Have we identified what model of machine this is. PE ?? Fortune II ?

It does appear to have the MRO, MGO, MBO and MXO chips  - these would manage the graphics - on a PE+ you also have a CAP PROM which is used for the graphics and while you can play the game with the wrong CAP PROM in place they do have the wrong colors - so the advice given to reset each of the chips is solid. When it looks wonky what color appears to be missing ?? given this is older a bad chip is not out of the ordinary and can be replaced.
If you can't afford to lose you can't afford to win.

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Offline Lenlapo

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Thanks once again. Regarding the hopper, are there supposed to be coins up to the top in the arm? And I see a mechanical switch about a third of the way up to the arm. I am not exactly sure how it activates. Should I remove all the coins and start over with it?

Offline Lenlapo

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And the model is listed as
3070-C
Poker
11/85

Offline jay

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On a PE+ there is a metal pin - that indicates hopper full. When you get too many coins up to the bar they short to ground sending the message, hopper full.
I would suspect that this is similar in a mechanical fashion. So I don't think you would want to "fill" the hopper to this level.

As earlier indicated the hopper works a bit on gravity - you will note that its slanted (generally to the left) - coins lean against the hopper wheel and you need a certain amount to ensure they push against it and get lifted. About 4 rolls of coins will do ($10) in a roll of quarters. You could probably get away with 2 rolls for testing but once the hopper pays out a win of 10 credits your back to the same problem of not enough for easy pickup.

Hopper limits were usually set to 300-400 coins ... then they would stop and the casino would issue a Hand Pay (either a few bills or a large cheque for the photo opp). In the older poker machines they would pay out the first 300 then go to the hand pay. Newer units would not pay any out and just go to Hand Pay right away. 
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Offline Trisail

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You have 2 problems - hopper 'coin out' and coin optics I believe ' coin-in timeout ' with the coin comparator.

Not sure if this will help but here goes -

The hopper has the escalator tower that allows the coins to get up to the coin tray in the slant top units. This is very similar to the PE+ Slant Top machine.

There is a mechanical switch that is made every time a coin is pushed up the escalator tower and out to the coin tray. You have to have enough coins in the hopper to fill the escalator tower and enough to refill it as they are dispensed. I don't know how many it needs but I would say about 12 to 18 for the escalator tower at least. And a couple rolls as mentioned earlier for the hopper. Need enough but not too many to set off the hopper full signal. It may be a switch on the hopper that is activated when the weight of the coins is enough to activate it. You will need to look at the hopper when it is out to see if it has this switch or a metal probe/screw for a ground type full sensor. I believe this unit will have the weight switch.

The yellow circle on the photo of the lower section is the top of the escalator tower where the coin out switch is. You can manually activate if you can get in there to do it. To remove the hopper if you have not done it yet, (I believe you have) you must remove the coin comparator 1st. Then carefully remove the hopper.

On the slant top photo - the yellow circle is the coin tray the red circle (slot in the bottom/back of the coin tray) is where the coins go in from the hopper escalator tower.

Be sure you are using the exact correct coin for the escalator tower, it matters. If they are pretty snug they are right. If they don't fit snug they are too small. If they are too big they won't go in the escalator tower and will jam. FYI - I had to fix one that got a penny in the nickel escalator tower, it was jammed in there really good, got it out and all good. Be sure you don't get any foreign objects in the hopper that could jam up the unit.

Tony
PM me if you would like to talk.
Tony

You can fix almost any electronic device by replacing the aluminum electrolytic capacitors.

Offline Badbaud

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The game is a Fortune II slant top.
Let them that don't want any, have memories of not getting any.

Offline Lenlapo

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Thanks so much again and sorry for the delay, we just got back into town.  I took out the hopper, emptied it along with the escalator tower to look for any odd coins or objects and also, checked the bottom of the hopper and the plate it slides onto for a weight switch or something similar.  I do not see anything that resembles a switch or any wiring at all connected to the mounting plate in the machine.  When putting in 30-40$ of coins back into the hopper and playing a game until winning, it goes back to Hopper Empty.  There never is any engagement with the hopper motor or any other components related to it.  It is silent when a win is produced.  I tried to manually spin the hopper to fill the escalator tower and it would spin about a half of full rotation and then would stop.  It would stop when spinning in either direction and no coins would feed into the tower.
I have attached a photo of the mounting plate for the hopper and the hopper itself.  All the wiring and connectors are firm and undamaged.

Offline Lenlapo

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Also, when testing things on this machine, is there a way to clear the Call Attendant error without having to pull the board and reset the RAM each time?  Thanks

Offline Trisail

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Don't think any other way to clear it.

The hopper is not working. It should rotate and work when power is applied. The hopper empty error is because the machine does not 'see' any coins being dispensed within a certain time. You will need to troubleshoot why the power is not getting to the hopper motor.  If you want to try to see if the machine will work if the hopper was working - you can cheat it into thinking the hopper moved a coin out by activating the switch at the top of the escalator. Take the hopper out and determine how the switch is activated. Put the hopper back in, do a hopper test, reach in and manually activate it. Just activate the switch 10 times in about 10 seconds,  the machine should think coins are being dispensed. Without the hopper motor rotating the coin shelf,  it will give you the hopper empty error.

Hope this helps and makes sense.
Tony
Tony

You can fix almost any electronic device by replacing the aluminum electrolytic capacitors.

Offline Badbaud

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The cursor advance button should clear that tilt.
Let them that don't want any, have memories of not getting any.

Offline Lenlapo

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I was lucky enough to come across a set of Fortune II boards on eBay for pretty cheap and I picked them up.  They were Keno boards and I swapped the chips out on the main board to poker and to my surprise, there is now some sounds and the hopper was triggering after a win.  I was able to play a hand, win and when it went to payout, it began to dispense coins and then got jammed.  I tried a few times to isolate the issue and removed the knife and escalator tower and when it wins now, the hopper continues to spin without getting jammed.  So, it seems that something from the knife up into the tower is jamming.  I have looked through it and coins pass just fine when dropping them in, but they will not consistently come up through the hopper.  This is some progress, but I am stuck again.  Any advice? 
Thanks again for the time and help.

Offline Badbaud

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Put more coins in the hopper. Make sure a small coin is not wedged behind the knife.
Let them that don't want any, have memories of not getting any.

Offline Lenlapo

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Thanks once again.  This machine does not seem to cooperate with me!!  :banghead:  -  I reassembled the hopper unit and confirmed that there are no obstructions and when I put it back together, the knife was a bit loose and the coins would roll pass it.  Then, I realigned it and now, the coins get stuck on there way out of the hopper and into the tower.  This is the same issue it was having before I took off the tower to check for obstructions.  When apart, the coins pass through each part just fine, however when they are together, it jams each time.  Please see attached.

Offline Badbaud

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The tip of the hopper knife is bent outward.
That tip should be riding on top of the shelf wheel and snug on the pinwheel.
Yours is bent and needs to be replaced.
Let them that don't want any, have memories of not getting any.

Offline Lenlapo

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Makes sense. Thanks.  I will order and and in the meanwhile, try and straighten this one out.

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Don't bother straightening, the metal of the knife tip has been compromised.
Let them that don't want any, have memories of not getting any.

 

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