New Life Games LLC
**Video Poker, Keno, Slots, 21** Gaming machines => Aristocrat Video Gaming Machines => Topic started by: mattuski on September 12, 2014, 06:33:49 PM
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Hi all
I have recently picked up a basket case NSW Australian version mkv(cleopatra) . I have been trying to get it working the last couple of weeks and through a lot of the older posts on this have got it down from about 6 lockups down to 1 as far as I can tell it was running a printer Which I dont have. so I swapped out another main board (from another mkv which I have (not working )thats another story).the new board now has a hopper disconnected lockup
Which I have 2 but I have no interconnecting loom to get between the two I have sourced a 14 pin atx
Connector and have found a pin number layout schematic for the hopper port (25) on the backplane board
But I cant find anything on the pinlayout where it connects to the hopper (8 wires in total )so if anyone could helpwith pics or has a scematic would be much appreciated thanks in advance I'll try and attach some pics.
Cheers Matt
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so u still get a error when u hook the hopper up?
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Thanks
The problem is I cant connect the hopper because I dont have a wiring loom to connect between the backplane board and the hopper. I found a 14 pin, pin connector (off an old car stereo)which will fit into the 14 pin socket (port 25) on the backplane board(the hopper connection). Only 8 of these wires are used to communicate to the hopper but I cant nut out the wiring order at the connection point at the hopper itself (the old black pin connector in the 2 last pics). I can easily cut out and rejoin the black pin connector but i just dont know the wiring order hope this makes sense
cheers
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Tracing the wires is pretty easy so it won't take long for someone to help. The most important aspect is it *MUST* be an Aussie machine not USA. (USA backplanes are totally different and virtually all the looms/plugs are different. However the hoppers might be standard and 'should' work but, I wouln't risk it without sighting a manual.
In the meantime, you don't need a hopper to run the game anyway, just 'disable the hopper'. To do this, set the hopper refill to $0.00 and anything else hopper related to $0.00. (can't quite remember now) - Save changes (have the logic cage door open and press line 1 or follow the prompts) - jump back to the game, you might need to power it off and on again and or use the jackpot/reset. Done.
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:hail: :hail: :hail: :hail:
pokie3
You're a legend I originally played around with the hopper settings/printer settings for hours but could not work out a way to disable them anyway I reset everything back to 0 today and whoo hoo all good so now I have the indian dreaming board (from the other machine that's next on the list to sort out) running in my cleopatra machine without a hopper or printer still not game to turn it off yet thanks again I''ll swap the original board with the Cleopatra eproms back in it tomorrow and see what happens
cheers matt
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Cool ;) Glad you got it running.. Just so you know each board *is* the machine.. so, if you chuck in another board it will have it's own settings, ram , life etc, so you'll need to do the same thing again for another board.
The hopper wiring is as below;
The P25 (AU) has 14 Wires but only 7 are connected to the 12 Pin Hopper Plug.
P25 - PIN 1 = PIN 12 ON HOPPER
P25 - PIN 2 = PIN 1 ON HOPPER
P25 - PIN 3 = PIN 2 ON HOPPER
P25 - PIN 5 = PIN 3 ON HOPPER
P25 - PIN 7 = PIN 10 ON HOPPER
P25 - PIN 8 = PIN 11 ON HOPPER
P25 - PIN 12 = PIN 4 ON HOPPER
Just make sure you have the correct pins on the hopper end (pin 9 should be connected with a screw onto the case). The pin numbers should be engraved onto the hopper AMP Plug. If you get it wrong it would short lol.
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Thanks
I'll have a look at the hopper wiring connection in the daylight tomorrow
the pin connector I have on one of the hoppers which I assume originally came from this machine has 8 wires that connect to the back of the hopper 12 pin AMP plug which then connects to the 20 pin connector onto the small PCB on the hopper itself.
The other hopper is similar a older version I think with about 13 wires to the small PCB on the hopper and one wire to earth(not pin 9 though) and a different style of connector both ends , I'm happy as, that the machine is going the bill acceptor is working and is working fine that way but would eventually like to try and get both going cheers
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If it is nsw software you don't need to run hopper just set the settings to no hopper and it won't care if hopper is in or out
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Thanks Gaming1
I have been happily plugging away with it the last few weeks its been working fine and have disabled the hopper and just recycling notes through the bill acceptor
I haven't started to repair the other machine I need a monitor and a few bits for that one will look into it soon.
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Are you in nsw as have a few contacts for most aristocrat gear or photos I might be able to help
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Yes just over the(good side) ACT border
So the other machine I have had a few four legged visitors through it over the last few years.
Anyway the monitor PCB was damaged and I eventually go it going through a convertor and a LCD monitor got the lock up screen and got to the stage where I need to press play /bet buttons but the buttons don't work I think its a problem with the PCB below the buttons on the inside of the door I've checked wiring looms connections etc I have power to the buttons but no go.I don't know if these boards are still available?
I think this machine is an earlier version of the other one I have . It has the PCB under the buttons on the inside of the door and a small box on the back of the cabinet (for the back of the monitor) the main/ lab and power boards are all interchangeable between the two so I know the main boards are ok :Scratch-Head:
Cheers