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« Last post by jay on Today at 08:37:47 AM »
65-3, 65-1 are CMOS memory errors.
If you go from a 1271 (newer) to a 731 (older) chip in an Splus - you typically get a 65-3 error.
In correcting this, by pressing the white test button it basically reformats the CMOS in the correct format and then your moved to the 65-1, then a 61, before it becomes a 61-1 and then totally cleared.
You sometimes get this going from the 731 to the 1271. In the older game chip you had optional music for the WIN sounds for some game themes but this was stripped away when the gaming regulators wanted more counters etc which is where the 1271 came as an upgrade.
The 1272 is basically the same as a 1271 but made for the 16mhz board and it has all the volume controls that the 10mhz chips don't support.
IF you don't have the right game chip for a 16mhz board you wont get very far at all. When you get this chip - also get a SET 88 chip as you will need to use that to activate your bill validator and you probably want a compatible clear chip too. The clear chip is only used to bring the system back to factory, and its not very common to use but you should have it. Typically shipping is more expensive than the chips so if your getting 1 chip get all three.
The 41 error is a reel error. (41 reel 1, 42 reel 2, 43 reel 3) it means that something has impaired the spin of the reel. Technically its called a reel-tilt error. In this case I suspect that this is a kind of a phantom error and I would not worry about it until you have the right game chip in place. It doesn't take much to cause an error 41, and unless there is something really wrong with the reel its also easy to clear.