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1
I have the I Dream of Jeannie set.   Jim     

Hello, do you still have this glass set available?
2
you can test the screen by plugging in a laptop's vga port to the screen while the cabinet is powered up.  The screen has no batteries.  If you have no video on screen, it is either power supply, inverter or A/D board.  In rarer cases the backlight depending on the age of the monitor.
3
Bally Alpha Reel Games / Re: S9000 glitching
« Last post by rickhunter on Today at 10:36:41 AM »
Check to make sure the reels are not rubbing against the front door parts.  Sometimes the strips get a little loose or parts expand/contract with heat causing the reels to rub on the door parts, which is the most common cause for your issue.  On other occasions, the reels or controller might be to blame.  Also you can try changing the usb cable that connects the reels to the usb bus.
4
Ok thank you do you happen to know if there is a battery for the screen by chance because it used to work had a bad storm an now everything powers on but the screen, do you happen to know what steps I can take to see if it’s just a bad screen or something?
5
you got the machine with the mpu locked?  I'm pretty sure there's no universal key.  Most people I know who have that issue, try every key they have, if none work, they just drill it out.
6
SIGMA Reel Games / Re: SG150B Treasure Wheel Wild - Rom Change
« Last post by Chris-socal on Today at 08:55:13 AM »
There is usually one color wire that is common to all 3 switches (green?). You can usually tell where the others go by the length of the wire, longest to the front switch, etc.
You can pretty easily figure out which one is the "last play", that will leave you with figuring out which is Reset and which is accounting.
Many times those locks are removed because they had barrel locks but no keys. You can replace them with push buttons.

Chris
7
IGT S and S-plus Reel Games / Re: IGT S+ Strange Issue
« Last post by jay on Today at 08:37:47 AM »
65-3, 65-1 are CMOS memory errors.

If you go from a 1271 (newer) to a 731 (older) chip in an Splus - you typically get a 65-3 error.
In correcting this, by pressing the white test button it basically reformats the CMOS in the correct format and then your moved to the 65-1, then a 61, before it becomes a 61-1 and then totally cleared.
You sometimes get this going from the 731 to the 1271.  In the older game chip you had optional music for the WIN sounds for some game themes but this was stripped away when the gaming regulators wanted more counters etc which is where the 1271 came as an upgrade.

The 1272 is basically the same as a 1271 but made for the 16mhz board and it has all the volume controls that the 10mhz chips don't support.
IF you don't have the right game chip for a 16mhz board you wont get very far at all. When you get this chip - also get a SET 88 chip as you will need to use that to activate your bill validator and you probably want a compatible clear chip too.  The clear chip is only used to bring the system back to factory, and its not very common to use but you should have it. Typically shipping is more expensive than the chips so if your getting 1 chip get all three.

The 41 error is a reel error. (41 reel 1, 42 reel 2, 43 reel 3) it means that something has impaired the spin of the reel. Technically its called a reel-tilt error. In this case I suspect that this is a kind of a phantom error and I would not worry about it until you have the right game chip in place. It doesn't take much to cause an error 41, and unless there is something really wrong with the reel its also easy to clear.








8
If you can press the Diagnostic button, you should be able to get there, and perform some button/sensor tests?

Did you try this, as Stayouttadabunker asked in February?
9
IGT S and S-plus Reel Games / Re: IGT S+ Strange Issue
« Last post by Stayouttadabunker on Today at 08:16:52 AM »
SP1048 is a 10Mhz chip.
I don't know right now what SP575 is used for....I don't see a PSR sheet for SP575 in the NLG File System...a PSR sheet for SP574 says it's for a 10Mhz MPU... that's an old one anyhow.
SP1311 is a 10Mhz tournament chip...won't work.

A PSR sheet was never located for the SP1131 chip.
The PSR sheet for the SP1135 chip DOES say that it requires a 16Mhz MPU...so I don't know.... I'd try it with any of your SS reel chips.
If the reels spin really slow, it won't hurt anything...you'll just know then it's for a 10Mhz board.
You'll have take it out and locate another chip - such as the SP1272 I suggested.

Your SS reel chips will work on any MPU... 10Mhz or 16Mhz boards, but not the SP chips.
See if member RB can get you an SP1272 chip...you'll thank us later... lol
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