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31
The pull handle coil is specifically off when the door is closed, on when opened.
It's not a "mystery" at all...that's how I like to test machines for proper play.... using Service credits.
If you disconnect one of the door optics (door emitter or cabinet receiver), the machine can be fully "free play" if you run 2 wires to from the service button switch on the button deck to the Service Coin button on the coin-in optics board.
Also, the game will "automatically" play by itself if the pull handle is pulled fully downwards and tied off, as long as there's credits on the reel glass display.

The only problem is, the Cash Out button will be disabled....so what?
All you have to do is connect the optics back and close the door.... all the Service credits will get wiped out.
You will also notice that the bottom half of the candle will be flashing fast.
32
With respect to your test optics.

The speculation was that the mounting/wiring of the production optics was suspect causing intermittent results due to the handle movement as opposed to the base functionality of the optics.
Ie when you pulled the handle was it perhaps pulling the wire on the optics ever so little to cause the optic disconnect, or is there a short causing the same thing - exposed bit on the wire, a odd crimp.

I have been on the forum from the start and this is a very unique problem we have not seen come up previously.

I know that you have a lot of  experience, I have been on the old site looking for a solution.

Just my luck, I have a new problem that is a mystery.  :sorry:

I am going to figure this out, the pull handle coil has a distinct "click" when unlocking and unlocking, so that's a important view that the machine is operating backwards with the coil.

Just a thought, the coil wires that plug in on each post doesn't make a difference, correct.
33
Adjust the optics and it may play right.

Went through the machine with the same results.
34
Adjust the optics and it may play right.

Are you drinking a beer?
The optics have to disengage for the pull handle to lock.  :duh:

Sixcard is likely correct here. Thank you for posting the video, it's very helpful.

It's not "free playing" as you're calling it, but it's detecting the door as opening, then closing, and re-spinning the reels back to their last position. If you look closely on those so-called free spins that happen with no music, the machine just re-spins the reels back to the same outcome of the previous paid spin.

Your door optics are likely loose or not aligned very well, and the physical movement of the handle is just enough on occasion to cause the machine to momentarily think that the door was opened, and then immediately closed.

On newer GAME (SP) chips, those re-spins would stop on reverse order -- right to left -- to make it even more clear that it's just the machine resetting itself to the last outcome, but regardless, that's what's happening here.

Went through the machine with the same results.
35
IGT S and S-plus Reel Games / Re: IGT Double diamond S Plus, RESTORATION
« Last post by jay on Today at 08:43:47 AM »
With respect to your test optics.

The speculation was that the mounting/wiring of the production optics was suspect causing intermittent results due to the handle movement as opposed to the base functionality of the optics.
Ie when you pulled the handle was it perhaps pulling the wire on the optics ever so little to cause the optic disconnect, or is there a short causing the same thing - exposed bit on the wire, a odd crimp.

I have been on the forum from the start and this is a very unique problem we have not seen come up previously.





37
Ok, this morning I had my coffee and I gotten started.
What I learned is that the door optics are working perfectly. I used my test optics and observed the machine. The coin light turned on when the optics were energized and off when powered off. The pull handle coil is specifically off  when the door is closed, on when opened.
38
WMS Reel Games / Re: BB Piggy Bankin 5 Coin Tilt Codes
« Last post by playklax01 on Today at 07:14:24 AM »
DOT FAIL is pointing to the upper power supply being bad.  Did this just start or has it been going on for a while? 

I don't know how to use a multi-meter.  The general way to proceed is to find a replacement power supply, or an aftermarket one that may require some tinkering to line up all the connections.  I've only replaced it with an exact one so I have no experience with the aftermarket route.  The upper and lower supplies are different, so don't use the wrong one.  Using the lower one in place of the upper would overload circuit boards and/or blow out your Dotmation screen.  Both are disastrous.

It would be hard to find an exact replacement today.  Aftermarkets should be available, just make sure the voltage/amps outputs are the same.

At the beginning of the Williams thread here are tutorials to build your own power supplies.  Those are worth checking out. 

Your game will be down until you can get the upper power working again.
39
The attached photo should answer your question.
40
IGT S2000 and Vision Games / Re: Need help with Igt s2000 software
« Last post by Sum1Son171 on Today at 06:18:27 AM »
Thank you for the responses. I found the info I was looking for
 
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