I’ve been doing trial & error for days to FINALLY get Ironman to load and be able to get through initial configuration on a BB2E with an upgraded NTX3.2 CPU. I removed both screens and have a 32” NEC display for the top, and I purchased an actual GamefieldxD touchscreen for the lower screen.
Jumpers are set and the cabinet type shows it as a GamefieldxD cabinet. I finally figured the biggest issue, not being able to get through setup or calibrate the touchscreen is because the Gamefield touchscreen being key mapped horizontally when the game is a vertical touchscreen!
With it that way, it took many tries to setup, as for whatever reason, I could only get touchscreen response when the setup screen was on the top display, while touching the Gamefield touchscreen with the wrong resolution. I finally just started marking what was where on the touchscreen to match the setup menus as it was horizontal but displayed on the other vertical non touch screen. But after finally getting a basic setup, everything initialized and both screens are vertical as they should.
But the Gamefield touchscreen remains mapped horizontally!
On touchscreen calibration it displays the hash marks in the proper locations for a vertical screen & responds. But calibration does little as the touchscreen itself thinks it’s horizontal while the video is being displayed vertical! Took me forever to figure out what it was actually doing.
But I don’t have any doc or info if there’s a dip switch, jumper, or other setting might be that changes that. As the display knows its vertical & outputs video oriented properly, the touchscreen itself doesn’t seem to understand it’s a vertical format.
Anyone know where or how that might be switched? There’s no setting in the game itself, so wondering if it’s a jumper setting on the backplane? Or a switch somewhere on the Gamefield screen itself? It’s an OEM screen for a Gamefield machine so it’s designed to be a vertical touchscreen. Everything else functions as it should.
All that remains is for the touchscreen to respond where it should.
Is the touchscreen controller itself configured to map vertically or horizontally? Or is this controlled by the OS & game?
I read a few general docs on touchscreens and many said the touchscreen manufacturer sets this in the touch controller.
If it’s a hard coded setting in the touch controller whether it’s in portrait or landscape mode, then Ceronix screwed it up! The screen is designed for a Gamefield. So the touch controller has to be formatted in portrait mode if it’s set on the touch controller itself. Or the EDID that’s programmed on it from general touchscreen information I read tells the CPU that its touchscreen is mapped in portrait mode.
Has anyone experienced this where a touchscreen that is vertically displayed thinks it’s horizontally mounted? If so, do you know how that can be switched so it functions properly? If it even can?
Thanks!