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Author Topic: BB3 Games  (Read 264 times)

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Offline Newbooty

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BB3 Games
« on: April 12, 2024, 09:47:56 AM »
Hello,

I have been enjoying Wonka and Super Teams. I like the action with Super Teams and the progressive is fun also.   I also have the Illinois  Multigame which I enjoy Monopoly and Elvis.  The only problem with Illinois multigame is that Denom is only 1 cent.  The game chest 14 just seems boring to me.  The only game that has real fun bonuses is Goldfish. Lil Red is just ok.

Are there any other fun bonus games for the BB3 or am I just stuck with Wonka and Super Teams?  Are the multi-games in the game chest slim-down versions that might have been stripped of any fun bonuses?

 

Offline The laneman

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Re: BB3 Games
« Reply #1 on: April 12, 2024, 12:30:42 PM »
The Jetsons is pretty good.

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Re: BB3 Games
« Reply #2 on: April 12, 2024, 01:04:23 PM »
Do the Jetsons look normal on the standard screens?

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Re: BB3 Games
« Reply #3 on: April 12, 2024, 01:05:43 PM »
Yes

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Re: BB3 Games
« Reply #4 on: April 12, 2024, 01:15:12 PM »
Wow that's good to know.  It looks like fun.  Is it made for the BB3?  When you spin the wheel does it use the upper monitor?

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Re: BB3 Games
« Reply #5 on: April 22, 2024, 07:55:20 AM »
Yes, this game was originally on a bb2 converted to cpunxt3.x.  The "wheel" was just the top monitor with the jetson's themed plastic that covered the part of monitor that was not used.  It is a great game.

Most of the games for the BB3 were highly volatile games that just concentrated on the free spins bonus for the big payouts, but there are a few exceptions.  These are some ofmy favorites for the bb3.

Aladdin's Magic Quest
Bier Haus on Tap
Dragon Mistress
Egypt Winning Streak Progressive
Happy Days (just because I like the music)
Invaders More Moolah
Iron Man Deluxe (Top screen plays sideways on standard cabinets)
Lord of the Rings Return of the King (Top screen plays sideways on standard cabinets)
Lord of the Rings Rivendale (Top screen plays sideways on standard cabinets)
Sweet Drops
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Re: BB3 Games
« Reply #6 on: April 22, 2024, 11:18:34 AM »
I've been trying to get the regular Ironman game to work on my BB3.  Driving me nuts for days!  Willy Wonka plays perfectly so video and other components are fine.

Since it's a Gamefield title, the original machine of course needs the 32" lower touchpanel.   Have one on order (well, backordered), but the guy I bought the game from was able to get it to load and play on his upgraded BB2 without the gamefield touch panel just fine.  Which is REALLY confusing...

It's jumpered, and I confirmed my cabinet is being detected as a gamefield xD.  Wondering if the cabinet type is the issue, and it needs to be set to a different cabinet type for Ironman to run on it without the 32” gamefield touchscreen present & only the OEM BB2 touchscreen being detected & initialized.

I connected two 32” 1920x1080 displays and I can load the game fine, no tilts, goes to the initial setup screen.  I have to leave the BB2's 22" OEM touchscreen connected, no video, just the touchscreen connected. Otherwise it halts for no touchscreen detected.  And the touchscreen is only needed to complete initial setup of the machine.

But once I reach the initial setup screen after loading.  If I just tap the blank touchscreen, it immediately core dumps with “couldn’t compile keymap” and “cannot find mode 1920x1080”.

My guess is the game itself doesn’t like the BB2s OEM touchscreen for not having a 1920x1080 keymap as it’s a different resolution.  I don’t think the OEM BB2 touchscreen has a 1920x1080 keymap, so I think once the Ironman game is loaded, when it gets feedback from the touchscreen…and it doesn't see a keymapping for 1920x1080 size, that makes it crash. 

But since his works fine like this, with two 32" displays and just the BB2's 22" OEM touch controller connected, there must be something else set on his machine so it works on his.  Perhaps a different cabinet jumper configuration in place?  Or an EDID detective box on the display cable?  Once initial setup is done, while he can't make the proper touches on one of the bonuses without a 32" touch screen so it's hung, he can use the OLED panel to bet and spin, as well as get past any of the other bonuses without the 32" touchscreen and just two 32" 1080 displays.

Thanks in advance!  Any suggestions or ideas are totally welcome!  I'll try anything!  My bet is on a different cabinet type but I've tried all sorts of combinations.  Maybe just not the correct combination!  Some of them just make the primary display garbled.  But with any cabinet setting I've tried, just touching the BB2 touchscreen always crashes it with the same error after the game is loaded.   Don't know of anything else I can set with the BB2's OEM touchscreen still connected so it doesn't halt for no touch panel found, yet won't crash the game when it is connected!  lol

I'd be happy even if it displays sideways just to see it functional until I get the actual 32" touch screen.

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Re: BB3 Games
« Reply #7 on: Yesterday at 06:11:05 AM »
I've been trying to get the regular Ironman game to work on my BB3.  Driving me nuts for days!  Willy Wonka plays perfectly so video and other components are fine.

Since it's a Gamefield title, the original machine of course needs the 32" lower touchpanel.   Have one on order (well, backordered), but the guy I bought the game from was able to get it to load and play on his upgraded BB2 without the gamefield touch panel just fine.  Which is REALLY confusing...

It's jumpered, and I confirmed my cabinet is being detected as a gamefield xD.  Wondering if the cabinet type is the issue, and it needs to be set to a different cabinet type for Ironman to run on it without the 32” gamefield touchscreen present & only the OEM BB2 touchscreen being detected & initialized.

I connected two 32” 1920x1080 displays and I can load the game fine, no tilts, goes to the initial setup screen.  I have to leave the BB2's 22" OEM touchscreen connected, no video, just the touchscreen connected. Otherwise it halts for no touchscreen detected.  And the touchscreen is only needed to complete initial setup of the machine.

But once I reach the initial setup screen after loading.  If I just tap the blank touchscreen, it immediately core dumps with “couldn’t compile keymap” and “cannot find mode 1920x1080”.

My guess is the game itself doesn’t like the BB2s OEM touchscreen for not having a 1920x1080 keymap as it’s a different resolution.  I don’t think the OEM BB2 touchscreen has a 1920x1080 keymap, so I think once the Ironman game is loaded, when it gets feedback from the touchscreen…and it doesn't see a keymapping for 1920x1080 size, that makes it crash. 

But since his works fine like this, with two 32" displays and just the BB2's 22" OEM touch controller connected, there must be something else set on his machine so it works on his.  Perhaps a different cabinet jumper configuration in place?  Or an EDID detective box on the display cable?  Once initial setup is done, while he can't make the proper touches on one of the bonuses without a 32" touch screen so it's hung, he can use the OLED panel to bet and spin, as well as get past any of the other bonuses without the 32" touchscreen and just two 32" 1080 displays.

Thanks in advance!  Any suggestions or ideas are totally welcome!  I'll try anything!  My bet is on a different cabinet type but I've tried all sorts of combinations.  Maybe just not the correct combination!  Some of them just make the primary display garbled.  But with any cabinet setting I've tried, just touching the BB2 touchscreen always crashes it with the same error after the game is loaded.   Don't know of anything else I can set with the BB2's OEM touchscreen still connected so it doesn't halt for no touch panel found, yet won't crash the game when it is connected!  lol

I'd be happy even if it displays sideways just to see it functional until I get the actual 32" touch screen.

Hi, have you made progress on this? I have a new NXT3.2 conversion with the Gorilla Chief II game, and it has the exact same behavior, touch the touch screen at setup and it crashes. I have not made any changes to the cabinet ID (I expected a proper error if this is the issue) nor do I have any scaler attached.

TIA, Steve

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Re: BB3 Games
« Reply #8 on: Yesterday at 11:07:48 AM »
Hands down for fun of play INVADERS PLANET MOOLAH seems to be the best BB3 game.  I still think Wonka has great graphics and is polished, but moolah keeps my attention. 

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Re: BB3 Games
« Reply #9 on: Today at 09:29:39 AM »
I've been trying to get the regular Ironman game to work on my BB3.  Driving me nuts for days!  Willy Wonka plays perfectly so video and other components are fine.

Since it's a Gamefield title, the original machine of course needs the 32" lower touchpanel.   Have one on order (well, backordered), but the guy I bought the game from was able to get it to load and play on his upgraded BB2 without the gamefield touch panel just fine.  Which is REALLY confusing...

It's jumpered, and I confirmed my cabinet is being detected as a gamefield xD.  Wondering if the cabinet type is the issue, and it needs to be set to a different cabinet type for Ironman to run on it without the 32” gamefield touchscreen present & only the OEM BB2 touchscreen being detected & initialized.

I connected two 32” 1920x1080 displays and I can load the game fine, no tilts, goes to the initial setup screen.  I have to leave the BB2's 22" OEM touchscreen connected, no video, just the touchscreen connected. Otherwise it halts for no touchscreen detected.  And the touchscreen is only needed to complete initial setup of the machine.

But once I reach the initial setup screen after loading.  If I just tap the blank touchscreen, it immediately core dumps with “couldn’t compile keymap” and “cannot find mode 1920x1080”.

My guess is the game itself doesn’t like the BB2s OEM touchscreen for not having a 1920x1080 keymap as it’s a different resolution.  I don’t think the OEM BB2 touchscreen has a 1920x1080 keymap, so I think once the Ironman game is loaded, when it gets feedback from the touchscreen…and it doesn't see a keymapping for 1920x1080 size, that makes it crash. 

But since his works fine like this, with two 32" displays and just the BB2's 22" OEM touch controller connected, there must be something else set on his machine so it works on his.  Perhaps a different cabinet jumper configuration in place?  Or an EDID detective box on the display cable?  Once initial setup is done, while he can't make the proper touches on one of the bonuses without a 32" touch screen so it's hung, he can use the OLED panel to bet and spin, as well as get past any of the other bonuses without the 32" touchscreen and just two 32" 1080 displays.

Thanks in advance!  Any suggestions or ideas are totally welcome!  I'll try anything!  My bet is on a different cabinet type but I've tried all sorts of combinations.  Maybe just not the correct combination!  Some of them just make the primary display garbled.  But with any cabinet setting I've tried, just touching the BB2 touchscreen always crashes it with the same error after the game is loaded.   Don't know of anything else I can set with the BB2's OEM touchscreen still connected so it doesn't halt for no touch panel found, yet won't crash the game when it is connected!  lol

I'd be happy even if it displays sideways just to see it functional until I get the actual 32" touch screen.

Hi, have you made progress on this? I have a new NXT3.2 conversion with the Gorilla Chief II game, and it has the exact same behavior, touch the touch screen at setup and it crashes. I have not made any changes to the cabinet ID (I expected a proper error if this is the issue) nor do I have any scaler attached.

TIA, Steve

None at all unfortunately.   Various cabinet IDs.  But if I load only a 19.x OS with no game, it doesn’t crash when the touchscreen is touched.  The cabinet type shows Gamefield xD.   Yet both displays remain horizontal when they should both format vertical.

So the touchscreen crash is limited to something specific to OS 18.X

I have been able to get at least the top screen to display vertical with trial and error on grounding J10 pins.  So there must be a “correct” combination of jumpers on both J10 & J14 to get both to display vertical.   I’ve just not found it yet. 

Hoping someone might know exactly which jumpers will result in both displays being sideways…

If I can get them to do that.  I think it’ll be good on the displays.

The touch reboot is a mystery.  Plus It displaying “AMD Unsupported Hardware” on the corner of the screens.  I have an E6760 video card and only the less powerful E4690 had recalls on it.  Would like to know what causes that unsupported on the screen.  Doesn’t seem logical that it needs the slower E4690 card.  But I’m told it shouldn’t cause problems.

I’d try an E4690 if I could get my hands on one.   Would rule things in or out as issues!

But I don’t think the video & touchscreen crash are related.

My true, brand new OEM 32” Gamefield screen from Ceronix should arrive tomorrow.

So I’ll be able to see if it has to do with the actual EDID sent by the screen.  And also see how having the USB touchscreen instead of the BB2 serial touchscreen connected takes care of the touchscreen crash issue.   The Gamefield also only has two small oled buttons on each side.  Would like to get them if I had a part number or what they’re called on a Gamefield machine. But others that got it working had no problems with the regular oled button deck. 

If anyone has insight on a Gamefield setup that would be so helpful! 

Will post what happens with the real GF display/touchscreen hooked up!

Just hoping that in itself clears the issues.  Fingers crossed!



 

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